When comparing Killzone: Shadow Fall vs Plants vs Zombies: Garden Warfare, the Slant community recommends Plants vs Zombies: Garden Warfare for most people. In the question“What are the best PS4 games that run at 60fps?” Plants vs Zombies: Garden Warfare is ranked 13th while Killzone: Shadow Fall is ranked 18th. The most important reason people chose Plants vs Zombies: Garden Warfare is:
The majority of the multiplayer modes (of which there are three) are played out in your average third-person shooter fair. Team deathmatch and an attack and defend mode are those such modes. The third mode is more an interesting combination of third-person shooting and tower-defense. In this mode, you (and up to three friends) are tasked with building and protecting a garden from ever increasing hordes of zombies.
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Pros
Pro Vivid environments
Shadow Fall features some very robust and colorful environments. For example there are vast cityscapes as well as lush forests. Not only does this change up the looks of the game allowing the player to never feel too visually bored, but it allows for different tactics to be used in game, depending on the area the player is playing in.
Pro Fun mix of tower defense and third person shooter
The majority of the multiplayer modes (of which there are three) are played out in your average third-person shooter fair. Team deathmatch and an attack and defend mode are those such modes. The third mode is more an interesting combination of third-person shooting and tower-defense. In this mode, you (and up to three friends) are tasked with building and protecting a garden from ever increasing hordes of zombies.
Pro Has local multiplayer splitscreen
PvZ:GW allows for splitscreen local multiplayer for those that wish to play at home with friends or family on one screen.
Pro Solid display as it plays at 1080p and 60fps
The game never stutters, there isn't any lag to speak of. This bodes well for a multiplayer title.
Cons
Con Poor non-shooting sections of the game
At certain points of play there will be sections where the player needs to platform or control their character in a zero gravity situation. These are deviations from the shooter gameplay and often feel forced as well as control poorly. While it is nice to see the gameplay broken up a bit so you are not always doing the same thing over and over again, the non gun gameplay just does not feel intuitive, it does not work well with the flow of the game, which basically breaks the players immersion.
Con Limited splitscreen
Playing locally in splitscreen mode is limited to only one section of the game. The other two multiplayer modes available for online multiplayer do not work.