Little Nightmares is a very short platformer with simple puzzles that involve hiding and avoiding enemies. It's often compared to Limbo, Inside and Spirited Away. The gameplay is centered around avoiding creepy, misshapen creatures and getting out of a vessel known as The Maw.
Pro Hauntingly beautiful environment design
The objects and environment look realistic, and you get the feeling that you can smell the room you're in, which does a great deal to boost immersion. Each level has it's own distinct art style, so you get a sense of progression through the game.
Pro Keeps you on edge
Little Nightmares does a great job at immersing the player in the game. This game uses a third-person perspective, where you see everything from a side camera. The protagonist is a little girl called Six, and everything about her surroundings portrays hostility. The oversized objects, gruesome monsters, and the near constant presence of death imagery all combines to keep you on the edge at all times.
Pro Expansion packs available but not necessary to get the full experience
Little Nightmares can be finished in a few hours, and you will get the full game experience if you buy just the basic game. But if you want more of this game, you have the option of getting extra levels by buying DLCs. The latest expansion was released in November 2017, so this game is still growing.
Pro Intriguing story with a lot of room for speculation
At first, the story seems almost disappointing- a child is trying to escape monsters. But as you progress further into the game, you find more clues that create more questions about what's really going on. The game boasts a capability to capture the player's imagination, and the seemingly vague yet thought provoking story is a great example of how that is achieved. It's very likely that after finishing Little Nightmares you won't be able to stop thinking about the story and all the questions it raises.
Con Better played with a controller
Though this game can technically be played with a keyboard, the movement of the character and the dynamic camera can make moving around difficult. It will be much easier to play this with a controller, because of the analog sticks, which allow for more precise movements.
Con Lots of unavoidable deaths
The dynamic camera angle can interfere with controls. Because the character can move not only forward/back, but also closer to and further away from the camera, it can be difficult to tell where exactly the character is in terms of space, which makes some jumps more difficult.