The game is played from a toddler's point of view. And the POV change creates an interesting, disjointed experience that has both narrative and gameplay implications.
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The game has unnerving sound design and dream-like, uncanny valley level design that help create a world of both wonder and creepiness.
The game ends somewhat unsatisfyingly.
Not compatible with the Oculus Rift DK2
Built By the Slant team
Are you sure that you want to abandon your hard work?