When comparing ImpactJS vs GDevApp, the Slant community recommends ImpactJS for most people. In the question“What are the best 2D game engines?” ImpactJS is ranked 56th while GDevApp is ranked 84th. The most important reason people chose ImpactJS is:
ImpactJS has an active user community that busily produces tremendous resources including videos, books, tutorials, walkthroughs and more. There are also comprehensive class documentation available.
Specs
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Pros
Pro Extensive documentation available to support development
ImpactJS has an active user community that busily produces tremendous resources including videos, books, tutorials, walkthroughs and more. There are also comprehensive class documentation available.
Pro Excellent collision detection system
Impact provides 2 types of collision detection; static and dynamic collisions. Both of which are easily integrated into game development.
Pro Extendable
Many plugins are available, including one called Impact++ which adds features like pathfinding and dynamic lighting.
Pro Level editor
Built-in map editor with support for tiling, collision layers, and actors.
Pro Optimized
Works with Box2d physics library, comes with all worthwhile elements for actors built in.
Pro Truly cross-platform allowing developers to build for anything
Extending the reach of a game developed with ImpactJS is easy due to the cross-platform nature the framework. There are Considerations around performance, resolution and audio, however all can be appropriately addressed when in development. Works in the browser via Canvas, even on mobile. Easily translatable into a packaged app.
Pro Quickly add behaviors to objects
Prebuilt behaviors can be added to objects. This is a very efficient way to add a physics engine or make a platformer game.
Lots of behaviors are included, from the most advanced (Physics, platformer, top-down movement) to really simple ones (like the behavior to destroy objects when outside the screen or the one to drag objects with mouse or touch).
Pro Powerful events system to create games without programming
No need for coding using this system which is clear and powerful: events are composed of conditions and actions.
Actions are launched when conditions are fulfilled. This is a very beginner-friendly way of making games and is still efficient for advanced usage, contrary to most other "block"/"drag'n'drop" systems.
Pro Intuitive interface
Pro Based on GDevelop
The entire webapp is based on GDevelop, an open source native game development software available for Windows & Linux, so it benefits from its advanced development.

Pro Can download an archive of the game source
Even though the tool depends on having a server up and running, you can download a copy of your game to run locally, or host somewhere else.
Pro Great UI
Sleek and user-friendly UI.
Pro Can export your game as HTML5 and for Android
Games can be packaged for Android without relying on any third party tool. You can also export your game and download it to host it on your server or let it be hosted on GDevApp.com.
Pro Shallow learning curve
Cons
Con Inactive
The last update was in 2014.
Con Cost of $99
While most HTML5 frameworks are offered as free open source projects, ImpactJS has a one time cost and no free option.

Con Depends on a hosting service
If the website goes down or closes down, you'll no longer be able to develop your games using this system (but you can download a backup of your game from time to time and open it with GDevelop).
Con Cannot deploy native games
For now, games developed with GDevApp can only be deployed for the Web. Android deployment is in the works, but even then, they won't be native since they are built with web technologies.
