When comparing Donkey Kong Country: Tropical Freeze vs The Escapists 2, the Slant community recommends The Escapists 2 for most people. In the question“What are the best couch/local co-op games for the Nintendo Switch?” The Escapists 2 is ranked 14th while Donkey Kong Country: Tropical Freeze is ranked 49th. The most important reason people chose The Escapists 2 is:
There is no right or wrong way to do anything, and it's entirely a risk vs reward scenario for anything you want to try. You are only limited by your creativity in escaping, as each prison has almost endless possibilities and encourages the player to make the best use of their inventory and be creative in handling every situation. Bed sheets can be used to cover cell windows from the prying eyes of guards, desks can be moved to reach out of reach vents, crafted tools can be used for various purposes such as breaking through walls or doors, and shovels can be used to dig holes. You can try to sneak around guards, or opt to hide in vents until they're out of sight. If you're feeling especially brave, you can even attempt to fight the guards and take their keys allowing easier access around the prison.
Specs
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Pros
Pro Creative level design
A lot of thought and effort went into the level design in Tropical Freeze. The massive side-scrolling forests, jungles, mines, underwater zones, and many other locations are filled with spectacles that naturally fit into the gameplay. There are gigantic sea monsters following your every move with platforming obstacles, intriguing animal-like creatures who float around as possible pillars and ledges for you to grab onto, and parts of the environment that come crashing down unexpectedly that you have to react to in time. Each of the platforms you encounter are way more than simple, random blocks sticking in the field, helping you feel like you're traversing actual living, breathing locations.
Pro Challenging platformer gameplay
Platforming is a challenge without feeling cheap. The game will push you sometimes, especially with all the moving parts in each levels where you have to quickly adapt to new obstacles. As you run up to a gap of some kind or a wall you have to scale, you might see the solution as you approach, only for the environment to suddenly change on-the-fly. That ledge you thought you could reach is now too high, or the stones you're standing on start to move, or the camera might even shift to cut off your usual side view of the level. The difficulty is fair since it encourages you to think on your feet, meaning you naturally get better as you keep trying to get the timings down just right.
Pro Modernized feel to age old classic platformer action
The look and feel of Tropical Freeze is very reminiscent of the original Donkey Kong Country game for the SNES, offering plenty of nostalgia. The 2D view and traditional platformer play is in-tact, with modern updates like polished graphics, cinematic camera angles, and tight, responsive controls. Everything feels familiar while still improving on the old school ideas. Anyone who loves retro gaming will probably enjoy Tropical Freeze.
Pro Encourages experimentation and creativity
There is no right or wrong way to do anything, and it's entirely a risk vs reward scenario for anything you want to try. You are only limited by your creativity in escaping, as each prison has almost endless possibilities and encourages the player to make the best use of their inventory and be creative in handling every situation.
Bed sheets can be used to cover cell windows from the prying eyes of guards, desks can be moved to reach out of reach vents, crafted tools can be used for various purposes such as breaking through walls or doors, and shovels can be used to dig holes. You can try to sneak around guards, or opt to hide in vents until they're out of sight. If you're feeling especially brave, you can even attempt to fight the guards and take their keys allowing easier access around the prison.
Pro Good balance of game systems make for a rewarding simulation
Taking action in the game uses up your stamina, so you'll still have to make time for things like eating and sleeping if you want to have energy for things like digging through walls, fighting other inmates, or cutting through vents and gates.
Items such as shovels and cutters have limited durability, so they can't be used endlessly. Raw materials can be found around the prison to craft items, or you can buy items from fences using money earned by running fetch quests for other inmates. No matter how you acquire them, crafting materials and finished goods are limited so you'll have to use your items wisely.
Time is an important factor that has to be managed too, with certain activities having to be done at certain times. This limits the amount of time you have to roam the prison, since you have to show up for meal times and roll calls. Free time can be used to craft, roam the prison to determine the guard patterns, or finally put your ultimate escape plan into action.
Juggling each and every one of the various aspects of the game results in a very deep and rewarding simulation experience.
Pro Solid progression of difficulty
The difficulty increases as you progress, with each prison becoming just a little more intricate and more challenging to escape from than the previous. The prisons themselves get more complex with more obstacles to overcome such as tougher guards which results in more ways things can go wrong. The progress feels good and natural, as you're always building on what you learned in previous prisons to escape from the newest one.
Pro Great pixel art style for retro fans
If you enjoy a more retro style, then this game is pure eye candy. Simple but charming, the pixel art is colorful, with the sprites having a nice variety in animations when they're shoveling, searching, running around, fighting, or partaking in any kind of activity that would require movement. The tile sets for the game world are nicely detailed, colored and shaded. You won't get tired of looking at the same tiles over and over due to the sheer amount and variety of the art assets created for the game.
Pro Lots of replayability
No two games will play out alike. Each prison is an open sandbox, so it's definitely not a linear experience with a defined escape blueprint. Prisons can be replayed over and over to beat your previous time, measured in how many in-game days it took you to escape, which leaves plenty of room for trying new things on each successive playthrough.
Pro Co-Op multiplayer mode adds a new depth to gameplay
Working together creates a whole new experience with loads of possibilities. In co-op mode, you play with up to 3 teammates either online or locally as you work towards escaping the prison together. This adds a whole new dynamic to gameplay as working together creates experiences that just aren't possible when playing solo. Someone could distract the guards, while another searches rooms for crafting materials. One player could run around collecting items, while another scopes out the guard's patrol patterns. Some can complete quests to collect money while others are working on digging tunnels.
Pro A couple of alternative prisons add a change of scenery
Tired of bricks, cold floors, and cement cells? For those who want a change of scenery, there is a prison set in the wild west, and even a futuristic space prison. This adds a little bit of variety to the look of the game while keeping the same gameplay mechanics. It's a nice touch and gives your eyes a break from staring at the same tilesets over and over.
Cons
Con Optional bonus rooms are boring
The optional areas in the game are pointless and boring. They're pretty much a single room with a bunch of floating platforms with bananas on them. All you have to do is reach all of the bananas to "complete" the bonus area. Compared to the huge, creative levels in the rest of the game, these are way too flat and repetitive in design. Thankfully, unless you're going for 100% completion, you can avoid these rooms altogether.
Con Can't use the Wii U touchpad as a second screen
There's no way to use the touchpad as a second screen while playing Tropical Freeze. When playing on your TV, the touchpad goes blank. You have to specifically play with the Wii U gamepad instead of the TV in order to see the screen at all. Since plenty of other games utilize the second screen in some way, it would have been nice to see some Wii U touchpad interactions built into the game.
Con Getting caught by guards can be overly punishing
It's frustrating when you spend several hours grinding quests for other inmates, collecting items, crafting, and carefully planning your escape, only to get caught by guards and lose all your items or killed. This effectively means you have to start over, wasting hours of your own time and days of in-game time.
Con Can feel grindy at times
Running around doing fetch quests for other inmates, or searching for crafting materials for hours on end can get stale after a while.
Con Tutorial doesn't cover much
The tutorial will only walk you through the barest of basics, resulting in the player having to learn the game's various mechanics on their own.