Codea vs LITIENGINE
When comparing Codea vs LITIENGINE, the Slant community recommends LITIENGINE for most people. In the question“What are the best 2D game engines?” LITIENGINE is ranked 87th while Codea is ranked 107th. The most important reason people chose LITIENGINE is:
Clean and well-designed API that is easily discoverable. Comes with a simple tool (utiLITI) for editing levels based on .tmx maps.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Helpful code editor
Errors show up live, as you type. Smarter autocompletion picks up your local and global variables, including nested types. Everything else is just plain smarter, from indentation to highlighting.
Pro Ships with music and sound packs
Codea ships with three great music and sound packs, composed just for Codea and free for you to use in whatever you create.
Pro You can code on an iPad and easily distribute the game
Pro Location library
Location library lets you make use of the GPS inside your iPad. Get your latitude, longitude, altitude and more with a dead-simple API designed specifically for Codea.
Pro Easy to use
Clean and well-designed API that is easily discoverable. Comes with a simple tool (utiLITI) for editing levels based on .tmx maps.
Pro Free an open-source
The engine is published under the MIT license and is entirely free to use.
Pro they are developing a beta for mac and linux
Pro Active and helpful community
Has an active forum and discord channel to discuss topics about the engine.
Cons
Con Limited to Desktop
Games made with the engine only run on Windows, Linux and MacOS. There is no support for Android or HTML, yet.