When comparing Dead of Winter vs Arkham Horror: The Card Game, the Slant community recommends Dead of Winter for most people. In the question“What are the best scary board games to play around Halloween?” Dead of Winter is ranked 5th while Arkham Horror: The Card Game is ranked 11th. The most important reason people chose Dead of Winter is:
Dead of Winter is, on the surface, a cooperative game where players work together to survive an apocalypse. However, every game has roughly a 50/50 chance of a hidden traitor mixed in with the players, whose goal includes making all of the other players lose the game. In every game, regardless of the presence of a traitor, the players will also have their own secret objectives, many of which might look suspicious. So, even if you don't have a traitor in the game, if one of your friends seems like they are hoarding food, you're going to start questioning them. This environment of paranoia is extremely enjoyable.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Spreading mistrust amongst your friends
Dead of Winter is, on the surface, a cooperative game where players work together to survive an apocalypse. However, every game has roughly a 50/50 chance of a hidden traitor mixed in with the players, whose goal includes making all of the other players lose the game. In every game, regardless of the presence of a traitor, the players will also have their own secret objectives, many of which might look suspicious. So, even if you don't have a traitor in the game, if one of your friends seems like they are hoarding food, you're going to start questioning them. This environment of paranoia is extremely enjoyable.
Pro Great horror story
One of the core mechanisms of Dead of Winter is the Crossroads card system. These are cards that are read, in secret, by another player while you take your turn. If, during your turn, you take a specific action (maybe searching at the police station, or moving a character), play is interrupted, and a short blurb of story text is read. Then, the players are faced with a choice that has consequences in-game. Do you help out the band of survivors that showed up at your colony, adding more helpless mouths to feed but gaining more workers in the process? Or, do you send them on their way, knowing the chances of survival are grim? It's wonderfully thematic, immersive storytelling that, unlike many other random event systems in games, is directly triggered by the players' actions.
Pro Multiple expansions and add-ons will continue to help the game grow and evolve over time
Fantasy Flight has already announced and released several add-on packs that include new storylines, characters, monsters, and equipment, further broadening the depth and replayability of this game.
Pro High replayability due to multiple decision points and possible endings to both individual missions and the overall scenario
At different points along each mission players will be forced to make decisions that will affect not only that mission, but the storyline overall. This means that even playing the same scenario will have different results based on the decisions made by each player.
Pro The storylines provided by the game are interesting and draw players into the game
Each scenario features an overarching storyline that encourages players to keep playing as they slowly uncover more and more details about the mystery that is unfolding. Each mission in a scenario is designed to reveal more and more information about the dangers players are facing while giving clues as to the nature of the mystery they are trying to solve.
Pro The limited time to complete each mission gives players a sense of urgency
During each Scenario players will need to complete a number of individual missions, each taking up 1 game, in order to finish the scenario. During setup for each mission they are instructed in creating an Act deck of goals to complete as well as an Agenda deck that is used as a countdown timer for the forces of evil. In order to complete the mission players will need to race to finish the tasks given by the Act deck before Agenda deck finishes counting down. This mechanic really helps make the game feel like a struggle to thwart the forces of evil before humanity is overrun.
Cons
Con Unwinnable for some players
Occasionally through luck of the draw or poor decision making, a player's Secret Objective will become clearly un-achievable, or the achievement of which will lose the game for everyone. When this happens to a non-betrayer mid game it become very frustrating to have to stick it out knowing you cannot share in the win.
Con The core set is limited to 1-2 players
Unfortunately a base set of the game will only allow a maximum of two players at a time. However, if you are willing to buy a second core set then the game can play 4 players cooperatively.