When comparing The Talos Principle vs BattleBlock Theater, the Slant community recommends The Talos Principle for most people. In the question“What are the best singleplayer games on Steam?” The Talos Principle is ranked 7th while BattleBlock Theater is ranked 31st. The most important reason people chose The Talos Principle is:
The puzzles in the game are great, but they're tied together with a thought provoking story line filled with mystery and intrigue. A story about a robot with human consciousness who is being guided by a disembodied voice, are they to be trusted? As the story progresses the player is drip fed clues which can lead them closer to the truth.
Specs
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Pros
Pro Great storyline
The puzzles in the game are great, but they're tied together with a thought provoking story line filled with mystery and intrigue. A story about a robot with human consciousness who is being guided by a disembodied voice, are they to be trusted? As the story progresses the player is drip fed clues which can lead them closer to the truth.
Pro Lots of side content
Many Easter eggs and more difficult puzzles as well as an ending in many parts of the game, as well as hidden lore.
Pro Difficulty ramp-up
Starts out easy enough, but gets to some truly difficult puzzles by the end. If you get stuck on a puzzle you can skip it and come back to it later.
Pro Rewards exploration and out-of-the-box thinking
It's hard to explain this without spoiling anything, but there are lots of "aha!" moments you will encounter on the areas if you get invested into the story, making the game deeper.
Pro Great original soundtrack
The soundtrack is very pleasant to listen to and fits perfectly with all the areas and themes present in the game. It varies from calm music, for those heavenly areas where you are solving puzzles, to more misterious and epic pieces for moments when things get... real. It's good to have some nice music playing while your brain is melting from solving the puzzles, or just appreciating the scenery.
Pro Co-op adds a completely new element of coordination to the gameplay
There is a modified co-op campaign that requires players to coordinate their actions to succeed. This makes it a fun couch co-op game due to the importance of communication (as well as how fun it is to grief your teammate in person).
Pro Thought-out presentation that balances style and humor well
The witty humor, enjoyable songs and cutscenes all demonstrate the high level of care and consideration that went into BattleBlock’s design. These things all add up to a game with polish that still stays unique enough to stand out.
Pro Good mix of co-op and PvP multiplayer modes keeps the game enticing
The 2-player co-op campaign is very similar to the single-player one, except that it requires cooperation between the two players. It can be played online or with 2 local players. There is also an arena mode with competitive levels that supports up to 4 players (local, online, or mixed). This gives a good variety of online and local play modes, which should keep the game fresh.
Pro No difficulty spikes, the game is very well balanced
The difficulty curve for Battle Block Theater is so evenly programmed that the player will barely notice things are getting harder. It really does an impressive job of training the player to handle any challenge the game throws at them.
Pro Endless replayability through the level editor and its easily sharable creations
The game has a built-in level editor, and levels (or level packs) can be shared through the Steam Workshop. This makes for a situation where there is an inordinate amount of content for the player to try out, or even create themselves.
Pro Sort of funny but not too much
Light hearted gaming that you can play with your significant other.
Cons
Con Working with the level editor is difficult (no documentation)
There is not much documentation for the level editor in the game, as the creators primarily use it for themselves. There are of course many hotkeys you could accidentally press as well.
Con Obtuse puzzles, especially with optional content
Mediocre game design all around. Many puzzles are ordered badly or redundant and could have been combined or removed to smoothen the experience, as well as occasionally not exercising the bounds of certain elements (like ranged pickup). The game's optional content is even more worrisome as it often leads you to play hidden object games to look in hundreds of corners instead of using more difficult puzzles. One particularly egregious example is when you have to interpret a message in a very specific way after using a decryption algorithm you may not know about into another questionable input system.
Con Competitive play feels lackluster
Competitive play is not as enjoyable as the co-op modes due to stiff combat. The mechanics of this wear out pretty quickly.