When comparing Game Dev Tycoon vs Don't Starve, the Slant community recommends Don't Starve for most people. In the question“What are the best indie games on Steam?” Don't Starve is ranked 30th while Game Dev Tycoon is ranked 66th. The most important reason people chose Don't Starve is:
Don't Starve has a very unique art style, using two dimensional or 2D characters and items in a 3D world gives a very interesting artsy feel to the game. The hand drawn look and feel to the graphics are a nice change of pace from ultra realistic games, but it doesnt take away from the suspense.
Specs
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Pros
Pro You can create "own" your games
You can decide whether you want to make to be a free developer (riskier) or did you use a publisher want (Restricted) to your games.
Pro Fun real life gaming representations
In game there are many interpretations on real life gaming history. Seeing how the game represents the NES or the Dreamcast is fun and drives the player to see what will come next as to see how it appears in the game itself.
Pro You can interact with the community
There are conventions, interviews and requests from fans for old engines that you can possibly ask for free.
Pro It is easy to understand
The gameplay and the construction of its own studios is easily explained and easy to use. It also seeks not to the whole menus to the by, see what you just need.
Pro Uniquely atmospheric art style that gives a polished look that is difficult to match
Don't Starve has a very unique art style, using two dimensional or 2D characters and items in a 3D world gives a very interesting artsy feel to the game. The hand drawn look and feel to the graphics are a nice change of pace from ultra realistic games, but it doesnt take away from the suspense.
Pro Very active modding community with numerous mods available allows for a lot of replayability and customization
Using the Steam Workshop, Don't Starve has a very active modding community. With nearly 800 mods currently available, there are unlimited ways you can change your Don't Starve experience.
Pro Challenging arcade style game play, with permadeath mixed in makes for a tough to master game that is still fun to play over and over again
Don't Starve is a classic example of "Easy to play, tough to master". The game play is very easy to learn, in fact Don't Starve doesn't really tell you how to play, you just point and click. Some items will be clickable, exploration leads to discoveries, and discoveries lead to longer survival, but death and a new game are always right around the corner.
Pro Randomly generated worlds allows for content that continually stays fresh to the user
Don't Starve generates a completely new game world for every new game, and since you only get one life per game, you will be seeing a lot of different worlds. All of the lands and items will be totally new on every try.
Pro There's never a dull moment thanks to how new mechanics are introduced throughout the gameplay
As the game progresses, it offers more and more mechanics that require constant attention to function properly. It becomes a constant re-evaluation of risk and reward.
Pro Pleasantly twisted sense of humor makes for an entertaining environment and story
Random quips from characters, info, text and the world itself (such as the existence of werepigs) show glimpses of a dark sense of humor throughout.
Pro Easily customized thanks to being able to adjust difficulty on the fly
The game gives you a lot of world customization options. You can change the length of day, weather patterns, how much of each monster or resource spawns, etc. This effectively allows you to adjust how difficult you wish the game to be.
Cons
Con It can be very easy
If you have created a blockbuster and the reviews are simply superb, the game can be quite easily after that, you should have been working without a publisher, because you've got quite a lot of money then and thus the economies slightly indented backwards.
Con Constant restarts can be drawn out and boring
The beginning of a playthrough starts out pretty slow, which is exacerbated by the fact that the player will need to restart many many times as the game is a rouguelike, so permanent death is something that will be encountered often.