When comparing Borderlands vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best PC games that focus on loot?” Grim Dawn is ranked 2nd while Borderlands is ranked 10th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Addictive loot based gameplay
The loot in Borderlands is color coded to signal which loot is the most rare. This system of loot based collecting allows the user to always be on the hunt for more rare items, which can be addicting in the way it has been designed.
Pro Fun dungeon boss fights
Players can team up against dungeon bosses that are often large in scale and power making for fun tasks to complete that are separate from the main story tree.
Pro The character customization is great
In Borderlands, once you reach a certain level, you begin to acquire talent points. Each point can be spent in several different ways that will enhance your characters power, and there are quite a few paths to take. For example, one character can power up his melee attacks, his ability to take hits, or his explosive capabilities (specifically with rocket launchers). Of course, as you gain more levels, even if you completely fill out one of those trees, you can start to gain points in another, and your talents begin to interact in interesting ways.
Pro A great mix of first person shooter and RPG
Borderlands provides the feel of a first person shooter in the rich, story-driven world of an RPG.
Pro A great sense of humor
The entire Borderlands series takes comedy pretty seriously. More accurately, it doesn't. There's a lot of cheap, light-hearted jokes in the game that really keep you smiling while you're blowing your enemies to tiny bits.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con No mini-map on screen
User will have to open the menu often in order to get their bearings as to where things are as there is no on-screen map, it is only in the menu. Having to pull up the menu so often for the map can be frustrating an immersion breaking.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.