When comparing Brothers: A Tale of Two Sons vs Devil May Cry 4: Special Edition, the Slant community recommends Brothers: A Tale of Two Sons for most people. In the question“What are the best subscription PS Now games for PS4 and PC?” Brothers: A Tale of Two Sons is ranked 13th while Devil May Cry 4: Special Edition is ranked 14th. The most important reason people chose Brothers: A Tale of Two Sons is:
This game takes you through an amazing world and tells a unique story, without any dialogue or text.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro It's a short game worth your time
This game takes you through an amazing world and tells a unique story, without any dialogue or text.
Pro Meloncholy/beautiful artwork and atmosphere
Pro Uniquely tells much of the story through gameplay mechanics
The story is told silently without text and it is through the games puzzles/gameplay that one learns the story of the game. This is quite a departure from many games where the story is told to the player, here is is learned through playing.
Pro Innovative control scheme
The controls for the game work through the player controlling two different characters simultaneously with the two analog thumb sticks on ones controller. A unique feature that creates a fun way to interact with the game that makes for a memorable experience.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con The controls takes some time getting used to
It might take some minutes of struggling before getting the hang of it.
Con Slow for the sake of being slow
That pulley lever at the start took almost 3 minutes to raise,.. definitely does not need to take so long,.
Con Puzzles are on the easy side
While the story and environment of the game are a pleasure the puzzles themselves are pretty easy and casual offering little challenge. While it can be a good game for those that like casual puzzles, those that enjoy a more difficult gameplay will be at a loss.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.