When comparing Grand Theft Auto V vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best games that can be played for small amounts of time on PS4?” Devil May Cry 4: Special Edition is ranked 2nd while Grand Theft Auto V is ranked 13th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Freedom to do anything you want
Even aside from the many missions, there are dozens of other things you can do. This includes activities like playing tennis, going skydiving, watching a movie in the cinema, managing your businesses to earn tons of money, going hunting in the mountains, or just simply exploring the map while taking in the sights. Whatever you decide to do it's very easy to lose track of time. Mostly because it feels like a giant sandbox where you're allowed to do anything and simply have fun.
Pro Massive world
It's very easy to get lost in GTA V's world both figuratively and literally. It's partly because of the sheer size of 35 square miles, allowing you to spend hours just walking, driving, or even flying around the map. It's also because of the many beautiful sights you get to see, causing you to often stop and take it all in. So it doesn't matter if you're walking along a beach packed with people, biking around a dimly lit city, cruising down a highway next to the ocean, or just hiking on the forested mountains, GTA V's world feels like a real place you can explore endlessly.
Pro Great story wrapped around in biting and relevant social commentary
GTA V's story portrays the many reasons why criminals still exist in modern society, focusing on serious topics like corruption, greed, hypocrisy, and even the abuse of power. However, it's not all serious since it has its fair share of wacky moments, satirizing many aspects of modern society. This includes social media, consumerism, and even our growing inability to focus on important issues. All of this creates an engaging and thought-provoking story.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Multiplayer is overrun by hackers
During online play you'll encounter hackers who have infinite money, can spawn any vehicle of their choice, and many other things, which reduces the fun quite a bit. What's even worse is that by interacting with the hackers you can get banned immediately without any additional investigations on the developer's part.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.