When comparing Overwatch - Origins Edition vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while Overwatch - Origins Edition is ranked 92nd. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
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Pros
Pro Solid presentation
Developed by the world renowned Blizzard Entertainment, they are quite familiar with what it takes to create a game with solid gameplay and polished looks. The gameplay itself feels very satisfying as a responsive first person team based shooter. On top of this the presentation feels quite polished as the graphics are vibrant and clean, which gives the player a more immersive experience due to the high level of design. The animations found in the game are done well, which makes each weapon feel realistic. The sound design also fleshes these weapons out thanks to the unique sounds each one has when using them, Overall this is a game that will not disappoint when it comes to the overall presentation
Pro Good variety of maps
Each game mode in the game features three separate maps to play on for a total selection of 12 maps. This ensures the player does not get too bored with the looks and gameplay of each as there is another to play when one feels too played out.
Pro Simple and easy to understand
The gameplay itself is quite simple, it is hero on hero first person shooting. There is little to keep track of other than the main goal of defeating the other team, which makes the game easy to pick up and play.
Pro Unique progression system
Each character in the game can have upwards of 90 different unlocks, which will take a lot of time invested from the player in order to use the majority. This gives incentive in order to keep the player coming back. Unlockables include things such as emotes, skins as well as victory poses. These can all signify a more advanced player, which makes for great bragging rights.
Pro Beautiful graphics
The graphics are very clean as well as brightly colored. Characters n the game each have their own individualistic appearance and exist in a world that looks futuristic as well as beautifully animated. Much of the game stands out in standard Blizzard form as a game that will age well much like World of Warcraft, but still exudes its own style.
Pro Unique and fast paced FPS gameplay with character depth
Overwatch combines team-fortress style game modes, traditional FPS gameplay and MOBA-esqe abilities. There are a variety of characters that play completely differently from each other, for example one is a melee basher with a charge ability while another is a super agile character with the ability to zip around the battlefield.
Every character also has an ultimate ability that re-charges throughout the match and can single-handedly change the outcome of a fight.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Being successful requires a good amount of teamwork
For those that are more interested in solo play with little cooperation the game may not be a good choice as winning often requires a team that communicates well. For those that don't have an easy way to communicate or are just not interested in team play it may not be as fun as it should be.
Con Lacking in story
There is no campaign mode in the game meaning there is not really any story to learn about. While there are some clues dropped here or there by NPC chatter between team mates, really there is not much to learn about the game, its world or the characters within.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.