When comparing Overwatch - Origins Edition vs DARK SOULS II: Scholar of the First Sin, the Slant community recommends Overwatch - Origins Edition for most people. In the question“What are the best PS4 games that run at 60fps?” Overwatch - Origins Edition is ranked 12th while DARK SOULS II: Scholar of the First Sin is ranked 17th. The most important reason people chose Overwatch - Origins Edition is:
Developed by the world renowned Blizzard Entertainment, they are quite familiar with what it takes to create a game with solid gameplay and polished looks. The gameplay itself feels very satisfying as a responsive first person team based shooter. On top of this the presentation feels quite polished as the graphics are vibrant and clean, which gives the player a more immersive experience due to the high level of design. The animations found in the game are done well, which makes each weapon feel realistic. The sound design also fleshes these weapons out thanks to the unique sounds each one has when using them, Overall this is a game that will not disappoint when it comes to the overall presentation
Specs
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Pros
Pro Solid presentation
Developed by the world renowned Blizzard Entertainment, they are quite familiar with what it takes to create a game with solid gameplay and polished looks. The gameplay itself feels very satisfying as a responsive first person team based shooter. On top of this the presentation feels quite polished as the graphics are vibrant and clean, which gives the player a more immersive experience due to the high level of design. The animations found in the game are done well, which makes each weapon feel realistic. The sound design also fleshes these weapons out thanks to the unique sounds each one has when using them, Overall this is a game that will not disappoint when it comes to the overall presentation
Pro Good variety of maps
Each game mode in the game features three separate maps to play on for a total selection of 12 maps. This ensures the player does not get too bored with the looks and gameplay of each as there is another to play when one feels too played out.
Pro Simple and easy to understand
The gameplay itself is quite simple, it is hero on hero first person shooting. There is little to keep track of other than the main goal of defeating the other team, which makes the game easy to pick up and play.
Pro Unique progression system
Each character in the game can have upwards of 90 different unlocks, which will take a lot of time invested from the player in order to use the majority. This gives incentive in order to keep the player coming back. Unlockables include things such as emotes, skins as well as victory poses. These can all signify a more advanced player, which makes for great bragging rights.
Pro Beautiful graphics
The graphics are very clean as well as brightly colored. Characters n the game each have their own individualistic appearance and exist in a world that looks futuristic as well as beautifully animated. Much of the game stands out in standard Blizzard form as a game that will age well much like World of Warcraft, but still exudes its own style.
Pro Unique and fast paced FPS gameplay with character depth
Overwatch combines team-fortress style game modes, traditional FPS gameplay and MOBA-esqe abilities. There are a variety of characters that play completely differently from each other, for example one is a melee basher with a charge ability while another is a super agile character with the ability to zip around the battlefield.
Every character also has an ultimate ability that re-charges throughout the match and can single-handedly change the outcome of a fight.
Pro Not an RPG
The entirety of the Dark Souls series are NOT RPGs!!! They are Action Arcade Shooters with swords...otherwise known as a Third-Person Shooter.
Pro New lighting system
Before the original Dark Souls II was released the developer had shown off a lighting system where areas were pitch black and a torch was necessary to see. This was eventually removed before the release. Now with the release of the DX11 version, DARK SOULS II: Scholar of the First Sin is able to actually have this lighting system working on par with what was shown of years ago pre-release.
Many areas will now be completely dark and in order to traverse them the player will need to use a torch to see and light static torches throughout the level to keep it lit. This will then allow the player to go through the level without the aid of the torch in order to battle all enemies that lay within. this overhauled lighting system creates a whole new play mechanic that will force players to tackle levels in a completely different manner than the original game.
Pro Slow and deliberate fighting with reward/risk mechanics
Each enemy encounter needs to be calculated and precisely timed, as any mistake will most likely mean death. An added level of complexity to this equation is enemies that can be ignored but will then gang up on the player once a boss is beaten. This creates a risk/reward scenario that the player needs to weigh with a lot of thought.
Pro Excellent boss battles
There are many iconic boss battles throughout the game that make for some of the most difficult moments to be played. But once finally defeating a boss the feeling of accomplishment is well worth it.
Pro Expansive fantasy settings
Dark Souls II offers a wide variety of locales to explore, all within a fantasy setting. The amount of differing locations does give a feeling of lack of cohesion though but does have the benefit of locations that are wildly different from each other, which can be refreshing at times.
Pro Branching gameplay with plenty of choices
The branching gameplay within Dark Souls II makes for not only a great way to tailor each adventure to each player keeping everyones experiences unique, but also a reprieve from many difficult points in the game. If one area has become to tough or something has the payer stuck from advancing further, an alternate path in the game can be taken to wholly different areas. This allows for a multitude of options on how to level up as well as well as many different options in finding and equipping that found gear.
Cons
Con Being successful requires a good amount of teamwork
For those that are more interested in solo play with little cooperation the game may not be a good choice as winning often requires a team that communicates well. For those that don't have an easy way to communicate or are just not interested in team play it may not be as fun as it should be.
Con Lacking in story
There is no campaign mode in the game meaning there is not really any story to learn about. While there are some clues dropped here or there by NPC chatter between team mates, really there is not much to learn about the game, its world or the characters within.
Con Not and RPG
The entirety of the Dark Souls series are NOT RPGs!!! They are Action Arcade Shooters with swords...otherwise known as a Third-Person Shooter.
Con Difficulty that requires a lot of time and patience
To be honest, difficult is a nice way of putting it, this game can destroy ones will to live. It is not even worth counting how many times one dies, as it will be in the hundreds if not thousands. Only through patience and sure determination will many reach the ending of the game. So much time is needed in order to replay many areas and bosses over and over in order to learn the exact timing and what moves to use that not many people can spare it.
This is not a game for casual players, that is for sure.