When comparing Paladins vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while Paladins is ranked 115th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
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Pros
Pro An expansive roster of characters
Paladins currently has 22 characters available to play, and those span 4 different roles. It should also be noted that brand new players will start off with 7 characters and need to play to acquire gold in order to unlock new ones.
Pro Free to play
Everything that affects gameplay in Paladins can be unlocked simply by playing.However, there are cosmetic items available for purchase if you'd like to support the developers.
Pro Runs well on nearly any system
Paladins isn't a very resource-heavy game, which means it can be enjoyed by pretty much everyone.
Pro Great community
Every online game has some amount of toxicity, but Paladins has a relatively supportive community of players.
Pro Fast-paced and full of action
Paladins is a fast-paced first person shooter. Games are over pretty quickly, and queue times are short, so you can make the most out of your play time.
Pro Well balanced strength of characters
All champions in paladins are powerful and well balanced up to a point. Each character has their role in the games, and therefore, relies on tactics and champion picks in the game to win. If a champion, however, feels quite overpowered or weak, new patches will adjust him/her to a better choice for players.
Pro You can customize characters to fit your particular play style
Paladins has a system in place called "Card Mastery." Essentially, a player can spend their gold (or gems, if you choose to put money into it) on cards which will buff your character in specific ways in-game. These cards can radically change how characters are played, even allowing them to fit other roles in some situations.
There are also "Burn Cards," which allow the player to make themselves stronger or even counteract opponents' strategies. These are limited in used, but very powerful.
Pro Team based gameplay
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con The most recent patch makes it feel a little bit pay-to-win
With the recent patch, gold prices shot up on characters and cards, but the rewards you get for playing did not. Because of that, the gems you can buy with real money are simply the easiest option, even for people with a lot of play time.
Con Characters are not well balanced
Characters range from being highly underpowered to wildly overpowered.
Con Overwatch clone
Basically a free-to-play, less skillful Overwatch clone.
Con Still in Beta
Paladins is not a perfect game due to its constant lags and bugs and has to heavily rely on new patches to fix them.
Con In-game cards nullify characters
Cards like Cauterize and Wrecker completely nullify all tanks and healers halfway through the game, and it consistutes a battle of who gets the max first.
Con Community sucks
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.