When comparing Santorini vs Splendor, the Slant community recommends Splendor for most people. In the question“What are the best board games for beginners?” Splendor is ranked 4th while Santorini is ranked 7th. The most important reason people chose Splendor is:
The basics of the game are very straightforward and easy. You can start playing in a matter of minutes, which is great for absolutely everyone – young and old, experienced and new. The game begins from the youngest player and continues clockwise. In their turn the players can perform one of three actions: take three different gems, take two gems of the same color, reserve a development card and take a gold gem, or purchase a development card. All development cards give permanent gem bonuses for later buys and some cards give prestige, which is required to win. Prestige is also gained from nobles, which can be attracted if specific conditions are met. The game enters the last round when a player reaches 15 points. The game is won by the player with the most points after this round.
Specs
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Pros
Pro Easy to understand yet deep gameplay
The basic premise of Santorini is simple; players use their workers to move around the map, build towers, and attempt to be the first to ascend to the 3rd level of one of these towers. However, much like its more serious counterpart, Chess, Santorini has an astounding amount of depth as players move to block and trap one another all while positioning for that one winning move. Adding in the God Powers further opens up the options for interesting gameplay and in-depth strategy as players make use of one of these unique cards to give their workers special powers like building twice, moving opponents, or even removing buildings.
Pro A ton of replayability
The base game of Santorini will almost always play out differently as players try different techniques and strategies for besting their opponent - different starting points, different routes, trying to build up yourself or trying to disturb the opponent. However, the game gets really interesting with the introduction of God Power cards.
Adding in the 30 God Powers from the base set adds a whole new layer of variable conditions for each game and allow for a huge variety of potential combinations. Each God Card adds some sort of different rule to the game, and you must follow this instruction for the whole game. Otherwise, you lose. Some God Cards give you specialized win conditions, some allow the removing of opposing workers, and others make you specifically alternate your movement patterns. For example, the Apollo card allows a player to swap positions with the opponent.
If that isn't enough, the Golden Fleece expansion adds another 15 God Cards, 10 Hero Cards, and an entirely new variant to the game.
Pro Excellent component quality
From the raised, three-dimensional board to the high quality building blocks, all of the components in Santorini are top-notch. The tarot sized cards are beautifully illustrated and contain easy to recognize iconography, the main game board is made up of 3 parts that raise it up off the table and give it an excellent sense of scale, and the building pieces are fantastically modeled so that they stack together easily and look great as the city is built from the ground up!
Pro Easy to learn
The basics of the game are very straightforward and easy. You can start playing in a matter of minutes, which is great for absolutely everyone – young and old, experienced and new.
The game begins from the youngest player and continues clockwise. In their turn the players can perform one of three actions: take three different gems, take two gems of the same color, reserve a development card and take a gold gem, or purchase a development card. All development cards give permanent gem bonuses for later buys and some cards give prestige, which is required to win. Prestige is also gained from nobles, which can be attracted if specific conditions are met.
The game enters the last round when a player reaches 15 points. The game is won by the player with the most points after this round.
Pro Fine-looking artwork
Splendor’s artwork is follows a Renaissance theme and is quite detailed and beautiful. The cards of the game feature depictions of ships, gem mines, and shops from the era. The coins are colorful and have stickers on them representing the type. There are also portraits of historical figures on the noble cards, for example, Henry VIII, Isabel of Castile, and Elisabeth of Austria.
Pro Good for beginners
The game’s rules are easy to grasp, but Splendor also features quite a bit of depth and strategy, which makes this a great gateway option for people just getting into board games, even children.
Pro Can be played aggressively or peacefully
The game is suited for both playstyles mostly due to the card reserving mechanic. This is great because you can adjust to the company you are playing with, whether they want to be fully competitive and try to deny each other’s plays or laid back and just watch the empires grow without interfering.
You can reserve a card to use it later or, even better, so your opponents can’t use it. You also get a “wild” gold piece, which can substitute any color required in buildings. You can have a maximum of three cards reserved at once.
Pro Scales well
The game plays very well in the designated 2-4 player range. It has some nuances that depend on the number of players, for example, the amount of coins and nobles in play.
It’s possible to go past the 4-player maximum by getting another copy for more coins. Another solution would be to add something like poker chips or other types of coins to the game.
Pro Satisfying to see progression
It’s enjoyable to watch your trading empire grow. The game starts slowly with you gathering gems to create some basic buildings and futureproofing yourself, by the end of the game there’s quite a lot of cards on the playing surface. You can also get points for attracting nobles to your side by getting a specific combination of gem cards, which gives you a building direction and a goal to work towards.
Cons
Con Very poor component quality in newer editions
The game used to be widely complimented on the great overall quality of the coins and other pieces, but the materials changed in 2014. All the printings since then have reduced quality – chips are very lightweight and sometimes the color seems off, and all the components have a cheap feel to them.
Con Luck of the draw
The building cards that are drawn from the decks are random, which means that the game can often boil down to top-decking a building that’s either very valuable or completely worthless to you or an opponent. The nobles are random as well, but they won’t impact the game as critically – they are there just to direct you to a goal.