When comparing Gravity Rush 2 vs Middle-earth: Shadow of War, the Slant community recommends Gravity Rush 2 for most people. In the question“What are the best open world games for PS4?” Gravity Rush 2 is ranked 5th while Middle-earth: Shadow of War is ranked 20th. The most important reason people chose Gravity Rush 2 is:
The combat in Gravity Rush 2 is so much fun. Your character is well-versed in martial arts, but what makes it unique is that she incorporates her gravity powers in them. This allows you to float around enemies, kicking and punching them from all sides. You can also use your gravity powers to throw various objects such as trash cans or lampposts at enemies. Even though it plays very simple as a whole, the various enemies, mini-bosses, and bosses each require a slightly different approach in battling them, allowing the combat to stay exciting right until the ending credits.
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Pros
Pro The combat is just awesome
The combat in Gravity Rush 2 is so much fun. Your character is well-versed in martial arts, but what makes it unique is that she incorporates her gravity powers in them. This allows you to float around enemies, kicking and punching them from all sides. You can also use your gravity powers to throw various objects such as trash cans or lampposts at enemies. Even though it plays very simple as a whole, the various enemies, mini-bosses, and bosses each require a slightly different approach in battling them, allowing the combat to stay exciting right until the ending credits.
Pro Gravity control makes for some interesting gameplay
Gravity Rush 2 puts you in control of a character that can control gravity, allowing you to change the direction of it. Flip the gravity upside down, you're falling into the sky now. Flip it sideways, you're zooming horizontally over the city roofs. It might take some while to get used to, but the freedom of movement makes the game really fun.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con The stealth missions are a pain
Gravity Rush 2 occasionally has stealth missions, which aren't any fun at all. If you get spotted even once you have to start over. This wouldn't be so bad if the game had any stealth mechanics at all. You're just stuck using your gravity powers and regular movement, hoping the enemies won't spot you, which makes it feel tacked on and unpleasant.
Con The camera sometimes struggles to keep up
Because the combat is so furious in Gravity Rush 2, sometimes the camera simply can't keep up. It doesn't happen often, but it is certainly a huge annoyance when it does.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.