When comparing Divinity: Original Sin II vs Devil May Cry 4: Special Edition, the Slant community recommends Divinity: Original Sin II for most people. In the question“What are the best PS4 (PlayStation 4) games?” Divinity: Original Sin II is ranked 9th while Devil May Cry 4: Special Edition is ranked 51st. The most important reason people chose Divinity: Original Sin II is:
The main campaign has a staggering amount of content. The maps you'll explore are massive with various routes, containing numerous quests, battles, secrets, and even ambushes along the way. Even if you rush through the story, a single playthrough will last you about 50 hours. D:OS2's greatest strength, however, is the ability to choose. This includes choosing your character, your companions, what builds to use for them, what route to take when exploring the map, how to solve various encounters and quests, and many more. Every single choice affects how the story progresses, and a bad decision early on can come back to haunt you later. As a result, there's enough variety to keep multiple playthroughs new and exciting from start to finish.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Huge amounts of content and choices
The main campaign has a staggering amount of content. The maps you'll explore are massive with various routes, containing numerous quests, battles, secrets, and even ambushes along the way. Even if you rush through the story, a single playthrough will last you about 50 hours.
D:OS2's greatest strength, however, is the ability to choose. This includes choosing your character, your companions, what builds to use for them, what route to take when exploring the map, how to solve various encounters and quests, and many more. Every single choice affects how the story progresses, and a bad decision early on can come back to haunt you later. As a result, there's enough variety to keep multiple playthroughs new and exciting from start to finish.
Pro Very deep turn-based combat
Winning battles in D:OS2 is equal amounts of preparation and tactics.
When preparing for battle, you need to consider your group setup, your formation as you enter the battle, and even what equipment you bring with you. For example, during one battle you fight against an ice dragon that constantly freezes the ground. Any character that steps on the frozen ground will slip. To avoid this, you can equip spiked shoes on your characters before the battle, allowing them to retain footing.
During combat, you always need to keep in mind things like turn order, positioning, height, and how various magical effects interact with the environment and characters. For example, standing on a cliff increases your range and visibility, using a lightning spell on a puddle electrocutes all characters standing in it. Fast characters will get a turn first, so a group of fast characters could end a battle without letting enemies retaliate.
As a result, the combat has enough depth and variety to satisfy any RPG fan and even entice newcomers of the genre.
Pro Excellent and thorough voice acting
Every single dialogue line in D:OS2 has a voice-over. From the prattling of an overzealous city guard, to the lines a sketchy shopkeeper feeds you, to even the conversations you have with forest animals. You even get a narrator to read out long walls of text for you. On top of that, each and every voice actor's performance is superb, providing depth and nuances even to obscure side-characters, which is hardly ever experienced in games.
Pro Complete freedom when building your character(s)
Even though you choose a class when creating your character, it only affects your starting equipment. You can create a character build with any skills you like without class or archetype constraints. This includes a fire mage that wears heavy armor while wielding a shield and a hammer, an archer that can use teleportation magic to always keep the distance, and countless more. You even get to build your companion characters from the ground up, allowing for hundreds of party combinations.
As an added bonus, once you complete Act 1 of the game, you can respec your build whenever you want, free of charge. Because of this, you don't have to worry about messing up your build, allowing you to freely try out any skill combination/setup.
Pro Great soundtrack
D:OS2 has an expertly composed soundtrack, giving the world a great amount of color and atmosphere. From the mellow flute permeated with ambience and a divine chorus when you travel down a road, to the upbeat strumming of string instruments as you ransack a tavern, to even a ominous orchestra during a confrontation with a dragon. Wherever you are in the game, the soundtrack is a joy to listen to.
Pro Outstanding multiplayer mode that allows for endless content
D:OS2 features a Game Master mode, which lets you create custom multiplayer campaigns for up to 4 players, with the 5th player assuming the role of a Game Master.
When creating a campaign, you can use any asset within the game, such as characters, items, etc, and import new, user-made assets as well. You can even create new quests, levels, and alter any of the existing assets, allowing you to go as far as creating a sci-fi campaign if you have the patience.
Additionally, because there is a game master, you can create various role-playing events not possible in a normal campaign. For example, you can designate one of the playable characters as a kleptomaniac, so whenever they're near an object that can be stolen, you'll have to roll a dice to determine if that character resists the urge to steal or not.
On top of that, the game master can control NPCs, add quests, and make rule adjustments on the fly.
There's enough creative freedom to create any campaign/story you want, keeping you interested in D:OS2 long after you've finished the main campaign. Even if you don't want to create a campaign on your own, you can just download a campaign made by another user.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Slight learning curve
Very few game worlds have the same interactivity as D:OS2. Because of this, it can be easy to forget that using fire near an oil barrel will cause it to blow up in your character's face, or if a fire is blocking your way, you can just douse it with water. As a result, it might take a while until you get fully used to the interactivity.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.