When comparing Tales of Berseria vs Batman: Arkham Asylum, the Slant community recommends Tales of Berseria for most people. In the question“What are the best PS4 (PlayStation 4) games?” Tales of Berseria is ranked 10th while Batman: Arkham Asylum is ranked 117th. The most important reason people chose Tales of Berseria is:
The game has a bare minimum of 50 hours of play in it. That doesn't include side quests, delving into character development, etc.
Specs
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Pros
Pro Huge amount of content and gameplay
The game has a bare minimum of 50 hours of play in it. That doesn't include side quests, delving into character development, etc.
Pro Combat choices are completely up to you, thanks to a unique battle system
Tales games have always used what Namco calls the "linear motion battle system," a real-time, 2D battle engine that lets you move around the field and attack foes at will. Tales of Berseria uses an expanded version of this system that's fast, fun, and easy to master.
Pro A darker, more mature storyline than the rest of the series
The Tales series is generally bright and cheery, but this particular title explores the darkest parts of the human heart. For example: the main character, Velvet Crowe, is hell-bent on brutal, bloody vengeance, and that is the main driving force behind the plot.
It explores these themes very well, and overall is a great addition to the series.
Pro Freeflow combat pioneer
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Pro Fun stealth & gadgets
Remaining stealthy and getting stealth takedowns is important in Arkham Asylum's gameplay. Arkham Asylum gives the player a relatively large number of different gadgets to use for different combat purposes, such as ranged takedowns, cutting ropes, diverting enemies' attention, blasting through doors, traversing longer distances and hacking.
Cons
Con Equipment system can feel tedious
In Tales of Berseria weapons and armor give you permanent skills if you master them. This leads to a situation where you're constantly swapping to new equipment to get new skills while cycling the equipment between party members so everyone masters it. There's quite a bit of micromanagement involved, so after doing this for over a dozen of hours, it can feel incredibly repetitive. There's the option of not doing it, but it can make the game more difficult, especially on the highest difficulties.
Con Dark atmosphere
You won't realize how many shades of black exist until you've played an Arkham game. It's always dark outside, so to people who like daylight and colors in their games, this might get a bit dull after a while.