When comparing Hollow Knight vs Grim Dawn, the Slant community recommends Hollow Knight for most people. In the question“What are the best singleplayer games on Steam?” Hollow Knight is ranked 13th while Grim Dawn is ranked 97th. The most important reason people chose Hollow Knight is:
The visuals, music and sound effects are both quirky and charming. You may stay for the gameplay, but you come in for the lovable world.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Has character
The visuals, music and sound effects are both quirky and charming. You may stay for the gameplay, but you come in for the lovable world.
Pro Rewarding exploration
The game world is enormous, with a massive amount of secret areas that really reward you for sniffing them out.
Pro Amazing art and soundtrack
Has a very dedicated aesthetic that works beautifully.
Pro Fun, challenging boss fights
With a couple exceptions, the boss fights are challenging in a way that does not feel cheap. If you die, it is because you screwed up and not because the game didn't feel like keeping you alive anymore.
Pro Amazing story and lore
Pro Large amount of content
Over 30 hours of gameplay.
Pro Tight and fluid movement
Every movement in the game makes you feel like you are in control.
Pro Has free DLC
Three DLCs have been released, adding additional quests for free.
Pro Mysterious story/lore
Makes you wanna explore more to find out whats going on and you may find secrets with NPCs that will tell you more or add to the mystery. This keeps things interesting.
Pro Forces you to learn attack patterns
You won't get far just going in swinging. Learning enemy behavior is much more important than in any other Metroidvania and that feels very rewarding.
Pro Interesting puzzles
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Slow first 2 hours
Game feels slow until you acquire an important upgrade.
Con Choppy on certain hardware
A small percentage of users have issues with choppiness.
Con Too hard
Con Controller lag is an annoying issue
Deactivating VSync and lowering screen resolution did not resolve the problem. This issue has been widely reported by many players.
Con Map system
To get a map, you must find an NPC first for each area you visit. Map updates whenever you find a bench. You also get sent to your last-visited bench when you die. It does not update in real-time, but the map will update with wherever you have been when you find a bench. This is all assuming you have bought the base map from the NPC in that particular area.
Con Some glitches inside
Some speed runners use glitches to finish the game very fast, including glitches that cause you to go to some other area or glitches that make you fly, but you might find some by accident.
Con Hidden lore/story
The story and lore are revealed in a similar manner as Dark Souls. There is a lot of lore, but you have to piece it together on your own because they don't tell you much straight-up.
Con Unresolved crashing issues
A few users have reported that they get random crashes in between room loads and at startup.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.