When comparing MelonJS vs Phaser, the Slant community recommends Phaser for most people. In the question“What are the best HTML5/JavaScript frameworks for web-based games?” Phaser is ranked 1st while MelonJS is ranked 7th. The most important reason people chose Phaser is:
Phaser keeps things simple and as such is easy to use by beginners.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Good support
Devs help resolve issues in a timely manner and are friendly throughout the process.
Pro Tiled support
Natively integrates Tiled map editor. Tiled is a free, open-source map editor that supports orthogonal, isometric and staggered maps.
Pro Good docs
The documentation is intuitively structured and comprehensive allowing you to quickly find information about the engine.
Pro Has tutorials to help you get started
To understand basics of MelonJS, the developers maintain 2 tutorials that are available on the site.
Pro Javascript (and webGL support in latest version)
Pro Beginner-friendly
Phaser keeps things simple and as such is easy to use by beginners.
Pro 1000s of examples
Thousands of example are on the Phaser website, which show everything you could want to do with Phaser.
Pro Supports WebGL with canvas fallback
If WebGL is unavailable, Phaser automatically switches to HTML5 canvas.
Pro Targets mobile browsers
Built specifically for mobile web browsers.
Cons
Con API breaks all the time
API breaks are common between version changes.
Con Missing accessibility features
While not a big issue, it may be a dealbreaker for some.
Con Poor code structure
There's little in terms of cohesiveness in classes, methods or patterns.
