When comparing Phaser vs Starling JS, the Slant community recommends Phaser for most people. In the question“What are the best JavaScript game engines?” Phaser is ranked 2nd while Starling JS is ranked 12th. The most important reason people chose Phaser is:
Phaser keeps things simple and as such is easy to use by beginners.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Beginner-friendly
Phaser keeps things simple and as such is easy to use by beginners.
Pro 1000s of examples
Thousands of example are on the Phaser website, which show everything you could want to do with Phaser.
Pro Supports WebGL with canvas fallback
If WebGL is unavailable, Phaser automatically switches to HTML5 canvas.
Pro Targets mobile browsers
Built specifically for mobile web browsers.
Pro Free and open source
Starling is available for free with code available on GitHub.
Pro Lightweight
Starling is just 12k lines of code and doesn't try to do everything - but what it does, as efficient as possible.
Pro Strong community support
Forum is always active with knowledgeable developers and with lot of inside info, and post mortems.
Cons
Con Missing accessibility features
While not a big issue, it may be a dealbreaker for some.
Con Poor code structure
There's little in terms of cohesiveness in classes, methods or patterns.
Con Early in development
No stable release of JavaScript version of Starling has yet been released.
