When comparing Eternal vs The Escapists 2, the Slant community recommends Eternal for most people. In the question“What are the best cross-platform PC/Android games?” Eternal is ranked 12th while The Escapists 2 is ranked 19th. The most important reason people chose Eternal is:
Draft allows you to keep the cards you pick and earn some extra rewards. Unique mechanics allow signalling and signal-reading in draft while still allowing you to draft on your own time (no waiting for pod or passing).
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Exceptional limited (draft) format
Draft allows you to keep the cards you pick and earn some extra rewards. Unique mechanics allow signalling and signal-reading in draft while still allowing you to draft on your own time (no waiting for pod or passing).
Pro Sweet spot between MtG and Hearthstone
This game is not as complex and deep as MtG, but still it requires a lot more of strategic thinking and deck-building skills than HS. At the same time, a game of Eternal can usually be finished within 10 minutes.
Pro Very friendly to free to play players
Rewards for playing vs AI help new/inexperienced players not get obliterated in constructed, and keeping cards you draft helps you build the collection you want without simply opening packs.
Pro Frequent balance changes and diverse metagame
Devs are not afraid to frequently buff or reasonably nerf cards to balance the metagame.
Pro Huge variety of deck types
You can win with weapons, spells, units, and strategies of all kinds. Brewers and casual players can explore a near-infinite variety of fun decks without tanking their win rate.
Pro Respects your time
The game's reward structure understands that players want to be competitive without spending tons of money. Rewards can even randomly upgrade to higher tiers.
Pro Generous on rewards
The game is very generous on rewards and plays very fast once you're used to it. It's not a money sink like many of the CCGs you encounter nowadays.
Pro The dev team is motivated to make this a great game
Many professional MtG players on the dev team have ensured an eye for overall balance and metagame health throughout beta testing.
Pro Rewards thoughtful gamers
Many lines of decision making and careful deck management require you to always be on point.
Pro Very fast dev response to bugs and issues
Devs are active in discord channel and official forums.
Pro Beautiful and user friendly UI
The PC UI is incredibly smooth, and although the mobile/tablet UI is a little sluggish, it is still better than some other games.
Pro Community is mostly kind
Eternal's subreddit and discord server tend to be mature and respectful. People you friend in game are more likely to talk about how cool your deck is than to give you salt.
Pro Regular updates and content
Updates and promos once a month every month since open beta.
Pro Pack system is generous
Instead of trading cards with other players, there is a recycling/crafting system for handling duplicate cards and obtaining cards you want. Every pack gives you "shiftstone" on top of whatever cards you open, making it easier to craft expensive cards than in other games.
Pro Explores unexplored design space
Complex and interesting card design that makes the most of its medium.
Pro Card art is attractive and inclusive
Art is simpler than Magic's, but leans toward realism over cartoons. Women are represented in a respectful and diverse way.
Pro Encourages experimentation and creativity
There is no right or wrong way to do anything, and it's entirely a risk vs reward scenario for anything you want to try. You are only limited by your creativity in escaping, as each prison has almost endless possibilities and encourages the player to make the best use of their inventory and be creative in handling every situation.
Bed sheets can be used to cover cell windows from the prying eyes of guards, desks can be moved to reach out of reach vents, crafted tools can be used for various purposes such as breaking through walls or doors, and shovels can be used to dig holes. You can try to sneak around guards, or opt to hide in vents until they're out of sight. If you're feeling especially brave, you can even attempt to fight the guards and take their keys allowing easier access around the prison.
Pro Good balance of game systems make for a rewarding simulation
Taking action in the game uses up your stamina, so you'll still have to make time for things like eating and sleeping if you want to have energy for things like digging through walls, fighting other inmates, or cutting through vents and gates.
Items such as shovels and cutters have limited durability, so they can't be used endlessly. Raw materials can be found around the prison to craft items, or you can buy items from fences using money earned by running fetch quests for other inmates. No matter how you acquire them, crafting materials and finished goods are limited so you'll have to use your items wisely.
Time is an important factor that has to be managed too, with certain activities having to be done at certain times. This limits the amount of time you have to roam the prison, since you have to show up for meal times and roll calls. Free time can be used to craft, roam the prison to determine the guard patterns, or finally put your ultimate escape plan into action.
Juggling each and every one of the various aspects of the game results in a very deep and rewarding simulation experience.
Pro Solid progression of difficulty
The difficulty increases as you progress, with each prison becoming just a little more intricate and more challenging to escape from than the previous. The prisons themselves get more complex with more obstacles to overcome such as tougher guards which results in more ways things can go wrong. The progress feels good and natural, as you're always building on what you learned in previous prisons to escape from the newest one.
Pro Great pixel art style for retro fans
If you enjoy a more retro style, then this game is pure eye candy. Simple but charming, the pixel art is colorful, with the sprites having a nice variety in animations when they're shoveling, searching, running around, fighting, or partaking in any kind of activity that would require movement. The tile sets for the game world are nicely detailed, colored and shaded. You won't get tired of looking at the same tiles over and over due to the sheer amount and variety of the art assets created for the game.
Pro Lots of replayability
No two games will play out alike. Each prison is an open sandbox, so it's definitely not a linear experience with a defined escape blueprint. Prisons can be replayed over and over to beat your previous time, measured in how many in-game days it took you to escape, which leaves plenty of room for trying new things on each successive playthrough.
Pro Co-Op multiplayer mode adds a new depth to gameplay
Working together creates a whole new experience with loads of possibilities. In co-op mode, you play with up to 3 teammates either online or locally as you work towards escaping the prison together. This adds a whole new dynamic to gameplay as working together creates experiences that just aren't possible when playing solo. Someone could distract the guards, while another searches rooms for crafting materials. One player could run around collecting items, while another scopes out the guard's patrol patterns. Some can complete quests to collect money while others are working on digging tunnels.
Pro A couple of alternative prisons add a change of scenery
Tired of bricks, cold floors, and cement cells? For those who want a change of scenery, there is a prison set in the wild west, and even a futuristic space prison. This adds a little bit of variety to the look of the game while keeping the same gameplay mechanics. It's a nice touch and gives your eyes a break from staring at the same tilesets over and over.
Cons
Con It is a MTG clone minus any skill requirements
It has almost no way to out maneuver your opponent. Your draws decide the game. The screw/flood seen in MTG is made worse with the horrible design choice to use 75 card decks.
Con Mana screw happens
There are elements in the design to help prevent it, but you will still randomly lose games to drawing little or too much mana.
Con Power Creep
This game was very enjoyable from its release right through its first 3 expansions. Afterwards the balance was thrown off by developers releasing powerful and more powerful cards with each set or adventure.
Con Hearthstone clone
Con Visually lacks in flair and drama that might be appealing to players of other games
Voice-overs for many cards were recently added in a patch, but only one game board and no interactions between particular entities (calling out relationships or rivals) can make the game feel "stale" or "bland" compared to the level of polish of, say, Hearthstone.
Con Card art may be unappealing to some
While some of the art is appealing, the design of the card eliminates completely the attractiveness that the art could have.
Con Playing constructed is expensive
It takes a huge time or money commitment to have the most powerful cards for constructed. Many of the best decks require 10+ of the highest rarity card.
Con Requires waiting for a full board
Most of the time you have to wait to fill your board with the correct units before attacking. This makes the game quite slow and clumsy.
Con Toxic community
Con Not a mobile-friendly game
Best played on a PC or a tablet. Playing on a phone can be difficult as it's a direct port from PC so text and images can be tiny. Not a problem if you're familiar with the game, but new players it will be frustrating.
Con Getting caught by guards can be overly punishing
It's frustrating when you spend several hours grinding quests for other inmates, collecting items, crafting, and carefully planning your escape, only to get caught by guards and lose all your items or killed. This effectively means you have to start over, wasting hours of your own time and days of in-game time.
Con Can feel grindy at times
Running around doing fetch quests for other inmates, or searching for crafting materials for hours on end can get stale after a while.
Con Tutorial doesn't cover much
The tutorial will only walk you through the barest of basics, resulting in the player having to learn the game's various mechanics on their own.
