When comparing Bayonetta vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best hack and slash PC games?” Devil May Cry 4: Special Edition is ranked 14th while Bayonetta is ranked 19th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
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Pros
Pro Fun and complex gameplay
Bayonetta excels in its combat, going above and beyond to entertain the player with the scale of its gigantic, angelic enemies and the depth of its gameplay. The tutorial teaches you the bare basics of punching and kicking, and then it's up to you to experiment with inputs and find the best combos to keep up the pain. Even on normal difficulty, the game can seem punishing for newcomers, but there are lots of skills you can pick up on to make things smoother.
There's a ton of depth to the combat, especially in how you have the potential to keep up limitless combos with punches, kicks, and gunfire. When you hold down your buttons, Bayonetta will freeze her punching or kicking pose while firing the guns from her heels or in her hands. In the middle of that pose, you can dodge offset an incoming attack and initiate Witch Time, which rewards you by making enemies move at a snail's pace while you get more hits in than you normally could. In other situations where you're surrounded by enemies and need some crowd control, you can have Bayonetta do some handstands while she fires her guns. Each new weapon you acquire, whether it's a katana or a huge lance you pick up from a downed enemy, gives you a whole new set of combos to master.
There's an incredible variety in the gameplay for you to play around with, whether it's with new weapons or Bayonetta's punches, kicks, and guns. You'll constantly find new ways to enjoy the combat as you play through the game, keeping things fresh from start to finish.
Pro Bayonetta herself is unconventional and entertaining
Bayonetta is a character who exudes confidence and charm, and every aspect of the game's mechanics and design fits with her personality. She's over eight feet tall, wears a skin-tight suit that's actually made of her magical hair, and always fights with style and finesse. When you do a double jump, a butterfly's wings appear over her back, and when you use any type of long weapon like a lance, you can have her pole dance and quickly fire her guns in all directions. Since she's a sadistic character, her finisher moves are called Torture Attacks. After accumulating enough magic points through normal attacks, you can make Bayonetta conjure one of many types of medieval torture devices. She'll trap enemies inside and send blood everywhere, or she'll whip their backs with a flourish, doing more damage as you mash the button prompt on the screen.
Healing and buff items, instead of the usual potions, are different-flavored lollipops like the one that Bayonetta likes to keep in her mouth during some cutscenes. Upgrades to her jumping ability are also beyond the norm, letting you transform her into a black panther to run faster and jump higher. Overall, Bayonetta is independent and likes to have a good time, never missing an opportunity to strike a pose or dance in between pummeling and whipping her enemies into submission. If you see Bayonetta's sexualized moves and portrayal as the game's way of parodying other media, then you'll probably find her over-the-top presentation more entertaining than offensive.
Pro Excellent ports
Bayonetta was originally released for Xbox 360 and PlayStation 3 back in 2009, but the PC version comes with improved graphics, 4K support and excellent performance. On the Nintendo Switch, you'll also get to enjoy the game at 60 FPS, though at a lower 720p resolution compared to the PC version.
Pro Unique enemy designs with angels that defy typical conventions
Angels in Bayonetta are far from how they are depicted in pop culture. Despite their bright glow and the religious music that you hear when they're introduced, they're hunched over, lumbering when they walk and fight in battle. They're designed in ways that definitely make them look like Bayonetta's enemies instead of entities that we're supposed to side with. The larger, gargantuan angelic bosses appear otherwordly and incomprehensible like Lovecraftian creatures, They're quite the sight to behold and make for interesting boss fights with cool set pieces, like Bayonetta surfing on a wooden plank as she fights a huge angel in the middle of an ocean.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con The story is nonsensical
While Bayonetta has some intriguing lore involving witches battling against a puritanical religion, you won't get to learn much about it. The storytelling is a mess, with sudden changes that don't make sense, and underdeveloped characters that the game expects you to care about. As long as you go in without taking the story and presentation all that seriously, you'll still be able to have a good time.
Con Locked at 60 frames per second on PC
Action sequences are locked at 60FPS which means that you can not go above that framerate regardless of your PC's capabilities.
Con On-rails sections can be frustrating
There will be a few times where you'll play through retro-inspired sequences where you race down a highway on a motorcycle, or shoot missiles at enemies from an airship. You have to handle quick time event button presses on the motorcycle and deal with a bunch of enemies firing at you on the ship. These sequences are a huge change from the normal combat, and if you're not good at them, you may find yourself getting frustrated.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.