When comparing Bayonetta vs Middle-earth: Shadow of War, the Slant community recommends Middle-earth: Shadow of War for most people. In the question“What are the best singleplayer games on Steam?” Middle-earth: Shadow of War is ranked 93rd while Bayonetta is ranked 124th. The most important reason people chose Middle-earth: Shadow of War is:
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders. For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother. Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Specs
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Pros
Pro Fun and complex gameplay
Bayonetta excels in its combat, going above and beyond to entertain the player with the scale of its gigantic, angelic enemies and the depth of its gameplay. The tutorial teaches you the bare basics of punching and kicking, and then it's up to you to experiment with inputs and find the best combos to keep up the pain. Even on normal difficulty, the game can seem punishing for newcomers, but there are lots of skills you can pick up on to make things smoother.
There's a ton of depth to the combat, especially in how you have the potential to keep up limitless combos with punches, kicks, and gunfire. When you hold down your buttons, Bayonetta will freeze her punching or kicking pose while firing the guns from her heels or in her hands. In the middle of that pose, you can dodge offset an incoming attack and initiate Witch Time, which rewards you by making enemies move at a snail's pace while you get more hits in than you normally could. In other situations where you're surrounded by enemies and need some crowd control, you can have Bayonetta do some handstands while she fires her guns. Each new weapon you acquire, whether it's a katana or a huge lance you pick up from a downed enemy, gives you a whole new set of combos to master.
There's an incredible variety in the gameplay for you to play around with, whether it's with new weapons or Bayonetta's punches, kicks, and guns. You'll constantly find new ways to enjoy the combat as you play through the game, keeping things fresh from start to finish.
Pro Bayonetta herself is unconventional and entertaining
Bayonetta is a character who exudes confidence and charm, and every aspect of the game's mechanics and design fits with her personality. She's over eight feet tall, wears a skin-tight suit that's actually made of her magical hair, and always fights with style and finesse. When you do a double jump, a butterfly's wings appear over her back, and when you use any type of long weapon like a lance, you can have her pole dance and quickly fire her guns in all directions. Since she's a sadistic character, her finisher moves are called Torture Attacks. After accumulating enough magic points through normal attacks, you can make Bayonetta conjure one of many types of medieval torture devices. She'll trap enemies inside and send blood everywhere, or she'll whip their backs with a flourish, doing more damage as you mash the button prompt on the screen.
Healing and buff items, instead of the usual potions, are different-flavored lollipops like the one that Bayonetta likes to keep in her mouth during some cutscenes. Upgrades to her jumping ability are also beyond the norm, letting you transform her into a black panther to run faster and jump higher. Overall, Bayonetta is independent and likes to have a good time, never missing an opportunity to strike a pose or dance in between pummeling and whipping her enemies into submission. If you see Bayonetta's sexualized moves and portrayal as the game's way of parodying other media, then you'll probably find her over-the-top presentation more entertaining than offensive.
Pro Excellent ports
Bayonetta was originally released for Xbox 360 and PlayStation 3 back in 2009, but the PC version comes with improved graphics, 4K support and excellent performance. On the Nintendo Switch, you'll also get to enjoy the game at 60 FPS, though at a lower 720p resolution compared to the PC version.
Pro Unique enemy designs with angels that defy typical conventions
Angels in Bayonetta are far from how they are depicted in pop culture. Despite their bright glow and the religious music that you hear when they're introduced, they're hunched over, lumbering when they walk and fight in battle. They're designed in ways that definitely make them look like Bayonetta's enemies instead of entities that we're supposed to side with. The larger, gargantuan angelic bosses appear otherwordly and incomprehensible like Lovecraftian creatures, They're quite the sight to behold and make for interesting boss fights with cool set pieces, like Bayonetta surfing on a wooden plank as she fights a huge angel in the middle of an ocean.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con The story is nonsensical
While Bayonetta has some intriguing lore involving witches battling against a puritanical religion, you won't get to learn much about it. The storytelling is a mess, with sudden changes that don't make sense, and underdeveloped characters that the game expects you to care about. As long as you go in without taking the story and presentation all that seriously, you'll still be able to have a good time.
Con Locked at 60 frames per second on PC
Action sequences are locked at 60FPS which means that you can not go above that framerate regardless of your PC's capabilities.
Con On-rails sections can be frustrating
There will be a few times where you'll play through retro-inspired sequences where you race down a highway on a motorcycle, or shoot missiles at enemies from an airship. You have to handle quick time event button presses on the motorcycle and deal with a bunch of enemies firing at you on the ship. These sequences are a huge change from the normal combat, and if you're not good at them, you may find yourself getting frustrated.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.