When comparing OneShot vs Grim Dawn, the Slant community recommends OneShot for most people. In the question“What are the best indie games on Steam?” OneShot is ranked 25th while Grim Dawn is ranked 37th. The most important reason people chose OneShot is:
The story in OneShot along with other game mechanics make you wonder just what is going on and makes you want to play more of the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Compelling story
The story in OneShot along with other game mechanics make you wonder just what is going on and makes you want to play more of the game.
Pro Heartbreaking
The feels in OneShot are amazing. More towards the ending(s) rather than anywhere else. The game presents you with a very hard decision and it's up to you to figure out which one is best.
Pro Great 4th wall breaking
The thing that makes OneShot so unique is the 4th wall breaking. Some pretty incredible stuff is done with this mechanic.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Lack of depth until Solstice Chapter
The Solstice Chapter or the true ending of the game is the only time when the story and characters become memorable and interesting. The first half of the game is a bit bland in those aspects.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.