When comparing Megadimension Neptunia VII vs Batman: Arkham Asylum, the Slant community recommends Batman: Arkham Asylum for most people. In the question“What are the best PS4 (PlayStation 4) games?” Batman: Arkham Asylum is ranked 117th while Megadimension Neptunia VII is ranked 189th. The most important reason people chose Batman: Arkham Asylum is:
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Specs
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Pros
Pro It's got a memorable story and characters
While this is a sequel to the first game, there's not a whole lot linking them together. It's got a standalone story that really digs deep to hook the player in. The characters are well-written and likable, they'll certainly keep you interested as you progress through the huge amount of main and side quests.
Pro The combat has seen marked improvement in this sequel
The combat in this series is pretty great - it's very combo heavy, you learn new skills as you level up, but it always had the pain of micromanaging combo points in order to get your desired effects. This particular title has done away with that, and instead has allowed your weapons to have skill slots/affinities with which to use your abilities.
It makes the game much more customizable, as you can have your weapons and armor equipped with whatever you like, meaning you can pull off combos of your choosing instead of being stuck with whatever the game gives you.
Pro Freeflow combat pioneer
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Pro Fun stealth & gadgets
Remaining stealthy and getting stealth takedowns is important in Arkham Asylum's gameplay. Arkham Asylum gives the player a relatively large number of different gadgets to use for different combat purposes, such as ranged takedowns, cutting ropes, diverting enemies' attention, blasting through doors, traversing longer distances and hacking.
Cons
Con Dark atmosphere
You won't realize how many shades of black exist until you've played an Arkham game. It's always dark outside, so to people who like daylight and colors in their games, this might get a bit dull after a while.