When comparing Google Fonts vs Blender, the Slant community recommends Blender for most people. In the question“What are the best graphic design tools for marketers?” Blender is ranked 1st while Google Fonts is ranked 7th. The most important reason people chose Blender is:
Blender is licensed under the GPL.
Ranked in these QuestionsQuestion Ranking
Pro Open source and free
Pro Live preview
You can live preview fonts in multiple ways - you can view a single word, a sentence or a paragraph with text and font-size of your choice. There's also a poster view that tries putting more fonts on screen at a time by showing only their name without the option of entering your own text, and is the only view option that allows inverting background and text colors.
Pro Sizable collection of fonts
There are more than 600 fonts to choose from.
Pro Easy to filter through fonts
Within categories such as serif, sans serif, monospace, etc, you can adjust desired thickness, slant, width and script to filter the collection of fonts. Additionally, you can also set how you wish to order the fonts (by popularity, alphabet, date added, etc).
Pro In-depth font comparison
Once you've added at least two fonts to your collection you can compare them closely by overlapping them in the compare view. Simply click the review tab at the bottom and navigate to compare tab at the top.
Pro Great for web designers
This repository was designed specifically for web designers. As such it shows the impact of the font choice on page load time, allows selecting only the font styles and sets you need to reduce overhead, and gives multiple methods of integrating the fonts into your website.
Pro Integrates with Typecast
With fonts you wish to use selected, go to review tab at the bottom and click 'Try in Typecast' at the top. Typecast has an easy to use WYSIWYG editor that allows quickly prototyping and testing out chosen fonts.
Pro Free and open source
Blender is licensed under the GPL.
Pro Python extensibility
Blender embeds Python 3, which can be used to write add-ons, tools, extend the interface, rig characters and automate tasks.
Pro Powerful animation suite
Blender provides a full rigging system, and automates animation by interpolating between keyframe positions.
Pro Wide import and export format support
Support lots of modern 3D formats including DAE and FBX - ideal for game developers.
Pro Has a good rendering engine
Blender runs the Cycles path tracing engine under the hood. Cycles is a very powerful rendering engine capable of full path tracing (light fall off, caustics, volumetrics). It is mostly compatible with OpenCL and CUDA rendering, and is implementing mycropolygon displacement features. The upcoming release has a viewport engine called EEVEE whereby you can see and interact with your work in render mode in real time!
Pro Includes video editing & compositing tools
Blender's node-based compositor has comprehensive video sequencing and post-processing features.
Pro Supports both low-poly and hi-poly modeling
Pro Regular release schedule
Releases are made every ~3 months.
Pro Keyboard shortcuts
Good keyboard shortcuts for everything. Keep your left hand on the keyboard and your right hand on the mouse.
Pro It has sculpting and 3D painting features
Although blenders 3d painting and sculpting tools (mostly painting) are not at par with specialized software like Substance painter, z brush, or mari; it is more than capable of getting most jobs done if the user takes the time to learn and understand it.
Pro Coherent and streamlined workflow / internal use logic
The trick with Blender is to get used to its usage philosophy, as it keeps consistent through all the application. Once you get it, every feature or addition is learnt naturally, almost effortlessly.
Pro Very useful for a freelancer
It offers a round solution (it covers many areas and professional fields) for a freelancer, for free, constantly updated, very polished, and allowing high quality results that clients do require. After some learning, it becomes very useful for professional work.
Pro Node based modeling support
Pro Has a large community
There's a huge community to help you get started immediately.
Con Stale font versions
Con Mainly focused on latin family
Con Difficult learning curve
Blender is not a very intuitive 3D modeling software. It has its own ways of doing things, and it is often hard to guess how to achieve simple tasks.
Con Too many possibilities, no unified workflow
The operations are not optimized enough for specific tasks.
Con Ugly interface
It has a not-so-good interface out-of-the-box. It's hard to see things on it.
Sure you can use custom themes, but themes that look good are not always up-to-date.
And building your own theme is confusing and time-consuming.
It's just my own opinion. If you have got a good theme, you can just ignore this.
Con Poor particle system
The Blender particle system can at times be a little limiting and finicky (and buggy) to get working. Even if it can get most straight forward jobs done, it is far from the most advanced system, and could benefit largely from advancements.