When comparing Yakuza Kiwami vs Middle-earth: Shadow of War, the Slant community recommends Middle-earth: Shadow of War for most people. In the question“What are the best open world games for PS4?” Middle-earth: Shadow of War is ranked 20th while Yakuza Kiwami is ranked 38th. The most important reason people chose Middle-earth: Shadow of War is:
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders. For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother. Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Specs
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Pros
Pro Compelling story
Yakuza Kiwami tells the story of Kiryu getting dismissed from the yakuza, only to get swept right back into their world once his loved ones are in trouble. As he tries to find out what happened to his love interest, Yumi, he meets Haruka, and learns to care for her as if she were his own daughter. While protecting Haruka from the yakuza who target her, Kiryu discovers more about how she and Yumi are both connected to a larger crime of ten billion yen that's gone missing from the crime syndicate, all the while his best friend Nishiki pulls strings from the shadows.
Overall, the story leans successfully on its memorable characters and Kiryu's attachments to them. Finding out what happened to the missing ten billion yen also includes figuring out why Nishiki went down such a dark path, finding Yumi, and keeping Haruka safe. It's compelling to play through the game and discover these answers while also getting to know the characters more along the way.
Pro Memorable cast of characters
You'll encounter a diverse batch of characters in Yakuza Kiwami, like Kiryu's childhood friend Nishiki who goes down a dark path that changes him, creating an intriguing drama throughout the story. There's also Haruka, a determined young girl who is looking for her mother, and ends up forming a strong bond with Kiryu as he tries to protect her from the yakuza who want to harm her. Goro Majima, one of the antagonists, is a foil to Kiryu in how wild and unhinged he is, often throwing a wrench into the game's story with his over-the-top antics when you least expect them, such as driving a truck straight through a building.
It's easy to grow attached to the cast in Yakuza Kiwami and want to follow their stories throughout the rest of the games in the series. For players who jumped into the franchise with Yakuza 0, they'll have even more backstory on these characters and their struggles in this installment.
Pro Great amount of side content
In between story missions, Kiryu is mostly free to run around the city and engage in optional side quests or mini games. Side quests in Yakuza Kiwami mostly deal with various shady characters trying to scam Kiryu out of his money, like a supposed loan collector who calls his cell phone and demands that he pay up or get beaten up, and a thuggish guy collecting toll money on a street and also threatening to fight Kiryu if he doesn't pay. Mini games can be found in the SEGA arcades, like the classic UFO catcher, or elsewhere at the mahjong parlor, the shogi building, the karaoke parlor and much more.
Pro New cutscenes add more depth to the main antagonist
In the original Yakuza 1, Nishiki's change from Kiryu's best friend to a cold-hearted villain didn't feel natural, but new scenes in Yakuza Kiwami flesh out this transformation. The cutscenes give more context and background on why Nishiki made such a drastic change, portraying him in a sympathetic light that helps the player understand him more. It helps a lot to see his sorrows and his struggles against his own subordinates in the yakuza who disrespect him, as well as his resentment toward his superiors who think he'll never live up to Kiryu.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Boss battles are cheap
Getting stunlocked during boss battles is all too common in Yakuza Kiwami, like when the enemy uses a weapon to constantly hit you over and over. There's also an infamous battle against two gang leaders who enjoy knocking Kiryu to the ground again and again, leaving little room for recovering or dodging. Even if you love the game's story, these annoying fights could be a deal-breaker, especially on harder difficulties.
Con Majima Everywhere system is annoying
The Majima Everywhere system features the fan favorite character Goro Majima who sneaks up on Kiryu around the city and challenges him to random fights. It's an amusing idea at first, with Majima hiding in giant cones or manholes and popping out to surprise the player. But sometimes these encounters are too frequent, and they can go on for too long as Majima gains more health.
Con Graphics aren't impressive
Yakuza Kiwami looks like it could have been a PS3 game with weak textures, stiff character animations outside of cutscenes, and too many repeat copies of NPCs around the city. Invisible walls also block off the city's boundaries. Thankfully the characters and facial animations look great during story scenes, helping to make up for the poor visuals elsewhere.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.