When comparing EA Sports UFC 3 vs Middle-earth: Shadow of War, the Slant community recommends Middle-earth: Shadow of War for most people. In the question“What are the best single player games on PS4?” Middle-earth: Shadow of War is ranked 55th while EA Sports UFC 3 is ranked 97th. The most important reason people chose Middle-earth: Shadow of War is:
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders. For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother. Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Specs
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Pros
Pro Career mode goes way deeper than just fighting
Career mode offers a new way to play that resembles a simulation game. In this mode, your goal is to become the best fighter possible, starting from the World Fighting Alliance and working your way up to be recruited and fighting in the ranks of the UFC.
During this mode, you will have to manage not only your fighter in the ring as you punch and kick your way to the top, but everything that goes into the spectacle itself such as promoting your fights, building hype, and making fans. You are free to join and represent different gyms, with each one focusing on a particular fighting style.
Every week you get points to spend on upgrading your character, learning new moves, promoting fights, and conducting research about your opponent's strengths and weaknesses. It's not possible to do everything at once, so it's up to you how you choose to spend your points. This mode will really appeal to players who want some more depth to their beat-em-up and gives a nice glimpse into what goes on behind the scenes in the UFC.
Pro Reworked striking system leads to more strategic fighting
The striking system for UFC 3 has been reworked from the system appearing in 1 and 2. Using the control stick on the right, you can now bob and sway to dodge and avoid incoming punches and kicks. This new striking system allows you to set up counterattacks by dodging and striking back-to-back allowing for more strategic counterplay. It encourages a delicate balance between offense and defense, as one smart move can lead to knocking out your opponent, whereas one wrong move can send you crumbling to the floor.
Pro Fights look and feel polished
When your fists or feet connect with an opponent, you can see the pain in their face as they stagger backwards. Hits and kicks feel heavy and powerful, with a real impact, and the animations are incredibly smooth. Fighters are molded after their real life counterparts in extreme detail down to tattoos and facial expressions. Everything about the fights just looks and feels fluid and polished from the lighting in the ring to the punching, kicking, and grappling itself.
Pro You can step into the ring as your favorite fighter
All major UFC fighters are playable in game, with the in-game models doing a great job of representing their real life counterparts. It's a great chance to step into the shoes of your favorite fighter as you punch, kick, and grapple your way to victory. In the event you want to create your own fighter, you can even do that as well.
Pro Stamina meter promotes intelligent play over wild swinging
Whenever you take an action during a fight, your stamina meter will slowly deplete. Jumping into the ring and wildly throwing punches and kicks will get you nowhere and exhaust your fighter. The game requires you to play smart to win. You will have to manage your stamina so that you can punch, kick, and execute combos when the time is right, conserving your energy for the best takedown moments. This stamina system adds a nice layer of strategic play, as well as a manageable resource, to a genre that is mostly filled with button mashing.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Poor submission and grappling system
Unlike the strategic fighting, the submission and grappling system is handled through a timed minigame in which you press buttons in a certain order or move the control stick in a certain direction. This can feel disjointed from the rest of the fight.
Con Ultimate Team mode has microtransactions
The only way to add fighters or moves to your team in Ultimate Mode is through an item shop.
Con Fight commentary gets repetitive
While there's nothing wrong with it at first, the same bland pre-recorded lines are used over and over, resulting in commentary that feels very repetitive over time.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.