When comparing Battle Chef Brigade vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best indie games on Steam?” Grim Dawn is ranked 37th while Battle Chef Brigade is ranked 88th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro An enjoyable blend of puzzle solving and action gaming
Battle Chef Brigade combines action gaming and puzzles in an enjoyable way. It makes cooking up your perfect dish a little more interactive than just slapping together ingredients, as you'll be actively hunting and gathering them all yourself.
At the beginning of each timed cooking challenge, the featured ingredient and the judges' culinary preferences are announced. It will be different every match, meaning you'll have to stay on your toes.
From the kitchen, you step out into the world to hunt animals for their meat and gather ingredients in an action platforming setup. At first you'll just be using your dagger, but as the game progresses you'll unlock more moves, magic spells, and even a few combos to beef up the action.
When all your ingredients are collected, you'll rush back into the kitchen and mix and match everything you've gathered in a frantic match 3 puzzle setup to prepare your ultimate dish.
Pro Good difficulty progression pacing
The game has a very steady difficulty ramp, meaning you'll never be overly frustrated or bogged down by too many mechanics at once. At the start, it's your typical match three game where you'll be preparing simple dishes. It's easy to learn the basics. As you progress, modifiers are added such as tighter time limits and being required to cook multiple dishes. Some ingredients are also poisonous, requiring you to carefully avoid the poison gems so you don't spoil the food. The end result is a difficulty level that feels natural since the game becomes gradually harder as you go.
Pro A new in-game challenge every day
Even if you've beaten the game, there is still an exciting reason to keep coming back for more. Every (real time) day, the game gives you a randomized set of gear and ingredients, and sends you into the kitchen for a cook-off. Since this daily challenge is completely random, it provides a fun challenge by requiring you to think and react quickly. While there is no multiplayer mode, it is still a fun way to put your skills to the test and race your friends to the highest score on the leaderboard.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Too much guesswork in the cook-offs
You choose your cooking equipment, such as pans, prior to each cook-off. However, until the cook-off actually begins, you aren't given any information on each judge's culinary preferences. Some judges may prefer their food cooked in a fire or earth pan, whereas you brought a water pan. Due to this, having to replay cook-offs happens often.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.