When comparing Steins;Gate 0 vs Batman: Arkham Asylum, the Slant community recommends Batman: Arkham Asylum for most people. In the question“What are the best PS4 (PlayStation 4) games?” Batman: Arkham Asylum is ranked 117th while Steins;Gate 0 is ranked 148th. The most important reason people chose Batman: Arkham Asylum is:
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Specs
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Pros
Pro Multiple endings that depend on your choices
One of the best parts about the story is how your decisions affect the ending you get. The multiple paths branch out depending on how your respond to emails and text messages, which show the recipient characters how you think and feel. Their reactions to your state of mind determines how things play out in the long-run, opening up lots of chances to replay the game to see all the different outcomes.
Pro Unique concept of bending time to prevent World War III
The story takes things one step further with its themes and concepts. You're part of a group of students who use time travel and artificial intelligence support to stop a terrible future where World War III breaks out between the major powers on the planet. There's plenty of intriguing science-fiction lore to learn about along the way, and it's all easily digestible thanks to great tips that the game shows you from time to time. It's a cool concept that goes beyond the usual stories about war, keeping things new and exciting.
Pro Dark and mature storyline that grapples with grief and loss
Steins;Gate 0's story is quite serious, dealing with some real concepts that many games don't really explore. The story takes place in an alternate timeline after the first Steins;Gate game where the protagonist failed to save his loved one, causing him to struggle with anxiety, PTSD, and depression. You spend much of your time speaking with other characters who try to get through to the main character, hoping that he overcomes his grief to help save the world from falling into war. It's a poignant yet realistic approach that still has layers of hope, keeping things from getting too bogged down in sadness.
Pro Great English localization
The English localization is pretty good. The voice acting is purely in Japanese, so the game relies heavily on its subtitles to get its story across. Thankfully, everything sounds natural and flows well, keeping things relevant and accessible for non-Japanese audiences. Every little thing on-screen is translated to English, too, including things like cute reaction stickers that your friends send you through text messages. There are a few mispellings and mistranslations here and there, but it's not bad enough to pull you out of the experience. Anyone will have an easy time understanding all of the dialog here.
Pro Freeflow combat pioneer
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Pro Fun stealth & gadgets
Remaining stealthy and getting stealth takedowns is important in Arkham Asylum's gameplay. Arkham Asylum gives the player a relatively large number of different gadgets to use for different combat purposes, such as ranged takedowns, cutting ropes, diverting enemies' attention, blasting through doors, traversing longer distances and hacking.
Cons
Con Some reused art assets stick out
From time to time, you may notice that the characters don't always look the same. There are some old models from the first Steins;Gate game that get reused here, probably to save time, but it's distracting. The old character models aren't as interesting or detailed as the new ones for this game, so they end up sticking out in a bad way. It's nothing too terrible, though it may throw you off.
Con Not for people who want more involved gameplay
Since Steins;Gate 0 is a visual novel, that means a lot of reading. The gameplay boils down to how you get one of the multiple endings, which is limited to your responses to text messages and emails with other characters. If you want a game with more interactivity, then this one probably isn't for you unless you're willing to try something different.
Con Dark atmosphere
You won't realize how many shades of black exist until you've played an Arkham game. It's always dark outside, so to people who like daylight and colors in their games, this might get a bit dull after a while.