When comparing Jotun: Valhalla Edition vs The Escapists 2, the Slant community recommends The Escapists 2 for most people. In the question“What are the best indie games on PS4?” The Escapists 2 is ranked 22nd while Jotun: Valhalla Edition is ranked 27th. The most important reason people chose The Escapists 2 is:
There is no right or wrong way to do anything, and it's entirely a risk vs reward scenario for anything you want to try. You are only limited by your creativity in escaping, as each prison has almost endless possibilities and encourages the player to make the best use of their inventory and be creative in handling every situation. Bed sheets can be used to cover cell windows from the prying eyes of guards, desks can be moved to reach out of reach vents, crafted tools can be used for various purposes such as breaking through walls or doors, and shovels can be used to dig holes. You can try to sneak around guards, or opt to hide in vents until they're out of sight. If you're feeling especially brave, you can even attempt to fight the guards and take their keys allowing easier access around the prison.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Relaxing exploration
Much of the gameplay is simply focused on enjoying the scenery and soaking up the lore as you explore. Roaming around and encountering lore items that dot the map and then taking a break to listen to the stories contained within can be quite calming. Walking through snowy fields as the soundtrack plays Viking-inspired music really gets you in the state of mind to see whats around every bend. Casually exploring while enjoying the atmosphere is really what this game is all about.
Pro Great boss battles
Squaring off against the larger-than-life Jotuns (bosses) is action packed and requires paying attention to the mechanics, but the encounters never really feel unfair. Trying to get a hit in with your axe while dodging massive attacks and environmental attacks can be challenging, but doable once you learn the patterns. Each boss features their own mechanics, and surviving each of these encounters can be rewarding knowing you beat it through skill and persistence.
Pro Bosses provide an exciting shift in tone
Encountering a powerful boss after the relaxing nature of the exploration is a huge shift in tone. Rather than calmly discovering and taking your time, you're thrown headfirst into action-packed battles. This stark contrast between calm exploration exploration and thrilling combat is incredible, as the sheer physical size of the bosses shows how massive the world truly is.
Pro Immersive Nordic atmosphere
Not only do you fight war gods as a viking warrior, but the entire landscape and story is steeped heavily in Norse lore from start to finish. Rune stones are scattered around the world which give glimpses into tales and stories about mythology. The landscape itself is heavily influenced by Norway including green plains, mountain vistas, and rolling fields of snow. The soundtrack hums along in the background with soothing, woodwind ballads and crashing battle music. All the voice acting is in Norwegian. Taking on the role of a viking warrior as you roam this vast and detailed world is incredibly well done.
Pro Beautiful hand-drawn graphics
The graphics and animations resemble a painting in motion thanks to their colorful, hand-drawn style. Lines are bold, with lots of contrasting colors. The crisp, vibrant look is easy on the eyes and helps to make your journey through green plains, forest, and snowy fields even more inviting. With gorgeous backdrops and scenery throughout, exploring the world is simply great.
Pro Encourages experimentation and creativity
There is no right or wrong way to do anything, and it's entirely a risk vs reward scenario for anything you want to try. You are only limited by your creativity in escaping, as each prison has almost endless possibilities and encourages the player to make the best use of their inventory and be creative in handling every situation.
Bed sheets can be used to cover cell windows from the prying eyes of guards, desks can be moved to reach out of reach vents, crafted tools can be used for various purposes such as breaking through walls or doors, and shovels can be used to dig holes. You can try to sneak around guards, or opt to hide in vents until they're out of sight. If you're feeling especially brave, you can even attempt to fight the guards and take their keys allowing easier access around the prison.
Pro Good balance of game systems make for a rewarding simulation
Taking action in the game uses up your stamina, so you'll still have to make time for things like eating and sleeping if you want to have energy for things like digging through walls, fighting other inmates, or cutting through vents and gates.
Items such as shovels and cutters have limited durability, so they can't be used endlessly. Raw materials can be found around the prison to craft items, or you can buy items from fences using money earned by running fetch quests for other inmates. No matter how you acquire them, crafting materials and finished goods are limited so you'll have to use your items wisely.
Time is an important factor that has to be managed too, with certain activities having to be done at certain times. This limits the amount of time you have to roam the prison, since you have to show up for meal times and roll calls. Free time can be used to craft, roam the prison to determine the guard patterns, or finally put your ultimate escape plan into action.
Juggling each and every one of the various aspects of the game results in a very deep and rewarding simulation experience.
Pro Solid progression of difficulty
The difficulty increases as you progress, with each prison becoming just a little more intricate and more challenging to escape from than the previous. The prisons themselves get more complex with more obstacles to overcome such as tougher guards which results in more ways things can go wrong. The progress feels good and natural, as you're always building on what you learned in previous prisons to escape from the newest one.
Pro Great pixel art style for retro fans
If you enjoy a more retro style, then this game is pure eye candy. Simple but charming, the pixel art is colorful, with the sprites having a nice variety in animations when they're shoveling, searching, running around, fighting, or partaking in any kind of activity that would require movement. The tile sets for the game world are nicely detailed, colored and shaded. You won't get tired of looking at the same tiles over and over due to the sheer amount and variety of the art assets created for the game.
Pro Lots of replayability
No two games will play out alike. Each prison is an open sandbox, so it's definitely not a linear experience with a defined escape blueprint. Prisons can be replayed over and over to beat your previous time, measured in how many in-game days it took you to escape, which leaves plenty of room for trying new things on each successive playthrough.
Pro Co-Op multiplayer mode adds a new depth to gameplay
Working together creates a whole new experience with loads of possibilities. In co-op mode, you play with up to 3 teammates either online or locally as you work towards escaping the prison together. This adds a whole new dynamic to gameplay as working together creates experiences that just aren't possible when playing solo. Someone could distract the guards, while another searches rooms for crafting materials. One player could run around collecting items, while another scopes out the guard's patrol patterns. Some can complete quests to collect money while others are working on digging tunnels.
Pro A couple of alternative prisons add a change of scenery
Tired of bricks, cold floors, and cement cells? For those who want a change of scenery, there is a prison set in the wild west, and even a futuristic space prison. This adds a little bit of variety to the look of the game while keeping the same gameplay mechanics. It's a nice touch and gives your eyes a break from staring at the same tilesets over and over.
Cons
Con Can be a bit boring
Much of the gameplay consists of walking around searching the various areas for power ups and runes. With the exception of the boss fights, there is very little combat. This slower pace may be boring to some.
Con Overtuned last boss feels very out of place
The last boss is so hard and unforgiving, that it completely ruins the laid-back feel of the rest of the game. This sharp difficulty spike feels very out of place compared to the other bosses.
Con Combat is too minimalist
There is only a light attack, heavy attack, dodge, and a couple special abilities (which are learned as you progress). You'll also use the same axe for the entire game.
Con Getting caught by guards can be overly punishing
It's frustrating when you spend several hours grinding quests for other inmates, collecting items, crafting, and carefully planning your escape, only to get caught by guards and lose all your items or killed. This effectively means you have to start over, wasting hours of your own time and days of in-game time.
Con Can feel grindy at times
Running around doing fetch quests for other inmates, or searching for crafting materials for hours on end can get stale after a while.
Con Tutorial doesn't cover much
The tutorial will only walk you through the barest of basics, resulting in the player having to learn the game's various mechanics on their own.