When comparing Street Fighter 30th Anniversary Collectiom vs Middle-earth: Shadow of War, the Slant community recommends Middle-earth: Shadow of War for most people. In the question“What are the best singleplayer games on Steam?” Middle-earth: Shadow of War is ranked 93rd while Street Fighter 30th Anniversary Collectiom is ranked 141st. The most important reason people chose Middle-earth: Shadow of War is:
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders. For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother. Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Specs
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Pros
Pro Online and local versus modes are available
There are a handful of games in the collection that allow you to play against others both online and locally. You can join a friend for a match through a local connection or online, or you can go online for matchmaking against someone else. This is a really neat feature that's a lot like playing against someone else in an actual coin arcade.
Pro Old school 2D arcade fighting gameplay
The gameplay here is perfect for fans of the old school arcade Street Fighter games, or for new players who missed their chance to try them out before. You play in a 2D view, focused on getting in as many quick combos as you can, leading to cool-looking finishers that do tons of damage. While you can memorize combos and finishers by getting the muscle memory down, learning blocks and jumps is a matter of having great reflexes and predicting when your opponent's about to start landing combos on you. While the fighting looks simplistic because of the older graphics, there's a lot of nuance for you to master.
Pro Options to change the display mode in a few cool ways
There are a couple of display options that you can play around with. One lets you view the game as if you're playing on an old CRT television from the 1980s, and another has a certain frame around the perimeter of your screen to make it look like you're playing on an arcade machine. These are both nice options that aim right at nostalgia, especially for veteran players of the series.
Pro Great collection of twelve classic titles in one package
You get a lot for your money with the Street Fighter 30th Anniversary Collection. The bundle includes twelve ports of the arcade games, dating back to the original Street Fighter from 1987. For the Street Fighter II titles, you get The World Warrior, Champion Edition, Turbo: Hyper Fighting, Super, and Super Turbo. There are also the Street Fighter Alpha games, including Alpha, Alpha 2, and Alpha 3. And finally, there are the Street Fighter III games: New Generation, 2nd Impact, and 3rd Strike. If you love the arcade games in the series, you're sure to find your favorites.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Boring UI
The game's UI is not the most creative or pleasing to look at. It's just a standard dark background with the occasional character art, along with each game with its specific logo font on the selection screen. Even though the background art is a nice touch, there could have been some details or additions here and there to make things more unique.
Con Some online connection issues
There are a few issues when playing matches online. Depending on how poor your opponent's connection is, you may have to deal with lag. If their connection is decent, then you won't have to worry about it. It's pretty much hit-or-miss on whether your matches will be stable or not, since it's completely out of your control.
Con Phoned-in remasters of the soundtracks
A number of the songs here are pretty uninspired. They're supposedly updated versions of the original arcade soundtracks, but they honestly could have been left alone. They sound generic and dull, and not at all like the iconic tracks from the original games that would get players pumped up as they played. The overall package of the 30th Anniversary Collection would have been better served if they had kept the soundtrack as they were.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.