When comparing Joe Danger vs TinyKeep, the Slant community recommends Joe Danger for most people. In the question“What are the best Android tablet games?” Joe Danger is ranked 56th while TinyKeep is ranked 58th. The most important reason people chose Joe Danger is:
Joe Danger features over 20 hours of gameplay, making for a game that has console quality length.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Over 20 hours of gameplay
Joe Danger features over 20 hours of gameplay, making for a game that has console quality length.
Pro Daily chalenges
There are daily challenges in Joe Danger that offer a new level to beat each day.
Pro Intuitive yet complex controls
The controls for the game are unlocked slowly while playing as to allow the player to learn them. Luckily all the actions are intuitive yet remain complex allowing many maneuvers and tricks to be pulled off.
Pro Controller support
Joe Danger supports MOGA, Nvidia Shield and system wide HID.
Pro Built from the ground up
The developer Hello Games built Joe Danger from the ground up for the mobile platform which allows for a better design to the touch controls than a port would have allowed.
Considering how many ports Android receives, it is refreshing to see a developer that makes an effort to create a worthwhile game for Android instead of the easy cash in of a lazy port.
Pro Randomly generated levels allows the game to always stay fresh and new
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Pro Immersive mode suppot allows the game to play in full screen, hiding the software navigation and notification bars
TinyKeep has support for immersive mode on Android 4.4+. This allows the game to be played in the entire screen on devices that uses navigation software buttons.
Pro Good controller support that makes for more tactical control of the game
TinyKeep has controller support for SHIELD devices as well as any HID controller, which is great for those that would prefer to play the game with a controller over using a touch screen.
Pro Being SHIELD compatible and Tegra optimized allows for a more graphicly intensive experience over the majority of games found on Android
Tiny Keep works with all SHIELD devices as well as other Tegra devices such as the Nexus 9. This allows for a more graphically intensive game, due to taking advantage of the Tegra GPUs.
Pro Different endings and Game+ mode give plenty incentive to play the game for a long time
There are 3 different endings to the game, which gives a good bit of incentive to replay numerous times in order to see them all as well as a Game+ mode that makes the game even more difficult.
Pro Fun mechanic where the environment can be used against enemies
Parts of the environment in the game can be used against ones enemies, such as spike floor traps, turned over fire pits or even captive NPCs. Utilizing these objects or NPCs adds an extra set of tools to aid in the players fight to reach the end of each level.
Cons
Con In app purchases despite being upfront paid
There are in app purchases that range from $1.16 - $15.06 per item for purchasing in game currency, something that is usually found in free to play games. Sadly this is an upfront paid game that has a price of $2.86, that still wants users to spend even more money on the game after they already bought it.
Con Only works on limited devices
TinyKeep, being a very graphically intensive game has been ported specifically for Tegra K1 devices with newly added support for the Tegra 4. Sadly this means that devices without a Tegra K1 or 4 will not be able to run the game.