When comparing Delver vs TinyKeep, the Slant community recommends Delver for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Delver is ranked 42nd while TinyKeep is ranked 79th. The most important reason people chose Delver is:
Delver has a simplistic, blocky, yet colorful and friendly aesthetic combined with inviting music and detailed sound design.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great atmosphere
Delver has a simplistic, blocky, yet colorful and friendly aesthetic combined with inviting music and detailed sound design.
Pro Mods
The game can be modded, bringing new items and mechanics in the game. There are resources that can help with creating your own mods.
Pro Randomly generated
Each and every playthrough has randomly generated dungeons, which keeps the game feeling fresh.
Pro Randomly generated levels allows the game to always stay fresh and new
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Pro Immersive mode suppot allows the game to play in full screen, hiding the software navigation and notification bars
TinyKeep has support for immersive mode on Android 4.4+. This allows the game to be played in the entire screen on devices that uses navigation software buttons.
Pro Good controller support that makes for more tactical control of the game
TinyKeep has controller support for SHIELD devices as well as any HID controller, which is great for those that would prefer to play the game with a controller over using a touch screen.
Pro Being SHIELD compatible and Tegra optimized allows for a more graphicly intensive experience over the majority of games found on Android
Tiny Keep works with all SHIELD devices as well as other Tegra devices such as the Nexus 9. This allows for a more graphically intensive game, due to taking advantage of the Tegra GPUs.
Pro Different endings and Game+ mode give plenty incentive to play the game for a long time
There are 3 different endings to the game, which gives a good bit of incentive to replay numerous times in order to see them all as well as a Game+ mode that makes the game even more difficult.
Pro Fun mechanic where the environment can be used against enemies
Parts of the environment in the game can be used against ones enemies, such as spike floor traps, turned over fire pits or even captive NPCs. Utilizing these objects or NPCs adds an extra set of tools to aid in the players fight to reach the end of each level.
Cons
Con Loot description hidden underneath finger
Loot that is picked up in game has a description box that gets hidden underneath the players finger, making it difficult to tell what was just picked up.
Con Only works on limited devices
TinyKeep, being a very graphically intensive game has been ported specifically for Tegra K1 devices with newly added support for the Tegra 4. Sadly this means that devices without a Tegra K1 or 4 will not be able to run the game.