Here’s the Deal
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When comparing Jawa vs Phaser, the Slant community recommends Jawa for most people. In the question“What are the best game engines for point & click adventure games?” Jawa is ranked 15th while Phaser is ranked 17th.
Specs
No specs yet!
PlatformsWeb
PriceFree
Scripting languageJavascript, Typescript, ES6 Ecmascript
Ranked in these QuestionsQuestion Ranking
Pros
Pro Does not require coding
Pro Beginner-friendly
Pro Supports multiple platforms
Pro Browser engine
Pro Cosy
Pro Seems up-to-date
Pro Seems to be sky-rocketing in terms of popularity
Pro Resource sharing
The community can share resources with each other, as well as use default Jawa resources.
Pro Hosts wonderful video games
Pro Beginner-friendly
Phaser keeps things simple and as such is easy to use by beginners.
Pro 1000s of examples
Thousands of example are on the Phaser website, which show everything you could want to do with Phaser.
Pro Supports WebGL with canvas fallback
If WebGL is unavailable, Phaser automatically switches to HTML5 canvas.
Pro Targets mobile browsers
Built specifically for mobile web browsers.
Cons
Con Hosts just a few video games
Con Seems not fully translated
Jawa's main language is French.
Con Very small community
Con Hard to navigate
Con Looks out-dated
Con Buggy
Con Missing accessibility features
While not a big issue, it may be a dealbreaker for some.
Con Poor code structure
There's little in terms of cohesiveness in classes, methods or patterns.