When comparing Borderlands 2 vs Middle-earth: Shadow of War, the Slant community recommends Borderlands 2 for most people. In the question“What are the best singleplayer games on Steam?” Borderlands 2 is ranked 41st while Middle-earth: Shadow of War is ranked 93rd. The most important reason people chose Borderlands 2 is:
Those playing on local split-screen can play online with others at the same time. This way even if playing locally with a friend, both can experience online play on the same machine and screen.
Specs
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Pros
Pro Actual couch co-op that can also be played online
Those playing on local split-screen can play online with others at the same time. This way even if playing locally with a friend, both can experience online play on the same machine and screen.
Pro Complimentary classes that are great for teamwork based co-op
The varying classes and play styles are designed to work together and promote co-op play. One player may be a tank, with large guns and durable shields, while another may have medic abilities and a long-range sniper rifle. This makes for a scenario where each class compliments each other, which is a fun way to play together.
Pro Cl4p-trap for the win <3
Clap trap <3
Pro So much loot, that you will barely see any twice
Borderlands 2 makes it feel like Christmas every time you kill an enemy or open a chest. Whether it's ammo or health or a new and better weapon, whatever you find will reward your curiosity and pique your appetite for more. The potential to find the best loot in the most humble locations makes killing enemies and finding chests incredibly exciting and satisfying. While many loot-based games succeed due to this mechanic, Borderlands 2 surpasses the competition by delivering randomized goodies with unique appearances and stats.
The guns and items in Borderlands 2 have distinct visual features depending on their attributes. For example, a gun with a melee attack bonus might have a blade on it. The customization goes beyond pallet swapping (where the only difference is the color), which leads players to become much more attached to their guns than a bunch of polygons should make them.
You will also find tons and tons of different types of guns. Six different types of guns exist in the game. Each gun can be made by one of eight different manufacturers. Each gun is also made of five additional parts. All of which are generated randomly. With the many millions of combinations available, you never know what attributes the next gun you will find will have. This also gives a slightly different experience to each playthrough, because it’s entirely unpredictable what weapons you will find and when.
Pro Contains fun low-brow humor that can still be serious when it needs to be
Despite being an in-your-face action game with an ostensibly serious plot, Borderlands 2 features a fun-loving sense of humor. This is exaggerated in the sidequests, which feature some of the funniest and most creative writing. This helps the player dive into the main plot while also having the choice to go on sidequests that offer an expanded sense of humor.
The humor is often based on popular memes or lowbrow concepts, which should appeal to a wide range of players.
Pro Each playthrough is a different experience
Borderlands 2 is all about options. With near-infinite weapon options and six character classes, you can play the game multiple times and have a different experience each time. The classes have multiple skill trees that let you tweak your character’s moves and abilities to match how you want to play. This all adds up to a gaming experience that is difficult to beat for customizability.
Pro Stylish comic book like art style that breaks from the herd
The solid black outlines and bright colors make this game look great and stand out from other first-person shooters. The artistic style is similar to the art in comics, clean and bright and breaks with the trend of gray and brown in recent FPS video games.
Pro Runs well on low-spec hardware
It even runs well on a core2duo from 2007, and the comic look is timeless without looking outdated.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Gameplay can become repetitive
The best strategy is often to run away, take cover, shoot, and repeat. The AI doesn't do much to pursue you, which gives the player a significant advantage and makes patience vital. It can also lead to long firefights with little actual danger – a recipe for boredom.
Con Boring bulletsponge enemies
A lot of the enemies, and especially bosses, are just bulletsponges that require no different tactics in place to beat them.
Con There is little actual cooperation between players
Most of the "cooperation" in Borderlands 2 is limited to shooting the same mob. There are almost no skills or perks that integrate with other characters in a meaningful way (there are a few stat bonuses, but that's pretty much it).
Con Tedious to check gun stats
Being forced to check the stats on each gun you find in order to be able to compare it to the items already in your inventory can become tedious.
Con Limited visual customization of characters
For a game that is full of choices, Borderlands 2 is somehow lacking in visual customization options for the player’s character. There is no way to customize the characters’ faces or body styles; for the most part all that can be changed is the color of their outfit. This can lead to online games full of identical characters, which is not only confusing but also makes it difficult to feel any sort of pride or ownership over your character.
Con Unbalanced enemies
Whether by bugs or by poor design, you may be fighting weak minions at one moment and an enemy that's stronger than the final boss at the other, Crystalisks are almost immune to DLCs characters due to bugs, Pyrotrashers can instakill players just by spawning, the second boss represents a huge difficulty spike right at the beginning, some mini-bosses like Saturn can easily down the player in half the time that the final boss while having roughly the same HP.
Con More tedious with each run
Each time you try to play again in a new difficulty the game becomes even more grindy, slow and brutal.
After the first playthrough a lot of strategies and builds become useless and after the second one only the most OP synergies and builds have a chance to survive, so get ready to search up in google and grind for the most OP stuff you can find.
Con Overrated
It gets old doing the same thing over and over.
Con NPC always talk in the background or HUD
You can't have a funny conversation or nice conversation with your friend, you need to listen to a NPC scream, cry, rant on your ears all along.
Con Tons of jokes just don't land
Yes there are some good jokes that could make you laugh, but you need to hear 150 unfunny forced jokes to get there.
Con Potential lost loot due to sharing
Loot isn't reserved for each individual player when playing co-op, meaning the first person to get to the loot can take as much of it as they want. This can lead to contention between co-op players, which defeats the purpose of cooperative play.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.