When comparing Monaco: What's Yours Is Mine vs Batman: Arkham Asylum, the Slant community recommends Batman: Arkham Asylum for most people. In the question“What are the best low-spec PC games?” Batman: Arkham Asylum is ranked 65th while Monaco: What's Yours Is Mine is ranked 71st. The most important reason people chose Batman: Arkham Asylum is:
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Concealing line-of-sight system that keeps the player guessing what's next
Monaco implements a line-of-sight system that many top-down games forgo. By taking advantage of this, the player does not know what awaits around the corner, which helps keep the tension and excitement levels of the game high.
Pro Fun chaotic mix of early level cooperation that requires late game competition to win
Co-op mode often descends into chaotic fun as people try to work together to complete the objectives while still competing against one another to steal the most money and get the highest score. This creates a scenario where you will need to cooperate with your team of players, but still maintain enough wherewithal in order to steal more than anyone else, while they are doing the same. It is definitely a mix of gameplay that is at odds with itself, which can create some pretty fun scenarios where you can stab your teammates in the back.
Pro Minimalistic art style that you would not think is able to capture the French Riviera setting, but does so perfectly
The minimalist art style is strikingly beautiful. The glowing French Rivera is represented in vibrant pixels that evoke a feeling of the lights and energy one would expect of such a location.
Pro Refreshing co-op that actually requires everyone to work together, no single person can carry the group
Unlike many games where the strongest players can carry the group along, Monaco requires the participation of every player in order to succeed – giving everyone a chance to feel like the hero.
Pro The dynamic soundtrack morphs to fit each scenario of the game perfectly
The soundtrack by Grammy-nominated composer Austin Wintory is a jazz-themed composition that adapts to the situation you’re in – remaining subtle while you’re unnoticed and kicking into high gear when you’re wreaking havoc.
Pro No need for third party VoIP clients, it is built in
A built-in VoIP system lets you speak to your teammates in real time. This is a great feature for a game that requires such excellent teamwork and that relies on the social aspect for so much of the fun.
Pro Freeflow combat pioneer
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Pro Fun stealth & gadgets
Remaining stealthy and getting stealth takedowns is important in Arkham Asylum's gameplay. Arkham Asylum gives the player a relatively large number of different gadgets to use for different combat purposes, such as ranged takedowns, cutting ropes, diverting enemies' attention, blasting through doors, traversing longer distances and hacking.
Cons
Con Art style can lead to confusion
In a frantic game like Monaco, the distinction between a door and a light switch can be a life-or-death mistake. The minimalist design can be very pretty, but may also be very irritating in situations where time is short.
Con Requires all players to be good enough
Monaco is not a very good game for adults and children to play together. It can be frustrating when the players' skill levels are too mismatched.
Con Some balancing issues
Some sections feature overpowered enemies that feel more like a cheap trick than a challenge. These parts are few, but they are particularly frustrating.
Con Dark atmosphere
You won't realize how many shades of black exist until you've played an Arkham game. It's always dark outside, so to people who like daylight and colors in their games, this might get a bit dull after a while.