When comparing Dungeons & Dragons: Chronicles of Mystara vs Planescape: Torment, the Slant community recommends Dungeons & Dragons: Chronicles of Mystara for most people. In the question“What are the best PC RPGs?” Dungeons & Dragons: Chronicles of Mystara is ranked 12th while Planescape: Torment is ranked 19th. The most important reason people chose Dungeons & Dragons: Chronicles of Mystara is:
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Specs
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Pros
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Pro A dark, engaging setting
Planetscape: Torment has a dark setting where zombies and scary creatures are the focus, making for a game that is themed to be more scary over a traditional fantasy game. So for those interested in a darker themed fantasy setting this should appeal to their interests.
Pro Spiritual precursor of Torment: Tides of Numenera
inXile Entertainment said they were going to make a spiritual successor of Planescape: Torment called Torment: Tides of Numenera through kickstarter, it actually beat the record for hitting the $1 million mark at the time of the kickstarter which had a kickstarter goal of $900k that was planned for a month. The goal was hit in 6 hours. Total, Tides of Numenera has hit almost $5 million, more than 5 times than the original goal, and hit their goal in just six hours. This easy backing shows just how popular Planetscape: Torment was and still is.
Cons
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.
Con Traditional fantasy fans may find the game daunting or too dark
Unlike most CRPG games the fantasy setting is not very Tolkeinesque, there are no dwarves or elves to be seen. All of the traditional fantasy tropes will not be found here as the game focuses on a much darker setting with undead and other scarier creatures. This may not be intriguing to some and too dark a game for those that normally enjoy the CRPG genre.