When comparing Dungeons & Dragons: Chronicles of Mystara vs Grand Theft Auto: San Andreas, the Slant community recommends Grand Theft Auto: San Andreas for most people. In the question“What are the best low-spec PC games?” Grand Theft Auto: San Andreas is ranked 2nd while Dungeons & Dragons: Chronicles of Mystara is ranked 12th. The most important reason people chose Grand Theft Auto: San Andreas is:
There are 3 huge cities to explore Los Santos, San Fierro and Las Venturas each loosely modeled after certain real-world cities. There's a selection of vehicles, minigames and weird one-off events to find and take part in.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Pro Huge open world
There are 3 huge cities to explore Los Santos, San Fierro and Las Venturas each loosely modeled after certain real-world cities. There's a selection of vehicles, minigames and weird one-off events to find and take part in.
Pro Hours of gameplay
It takes days just to finish the story missions, not to mention side missions, one-off encounters and just plain goofing off.
Pro MOGA controller support
GTA: SA has built in MOGA controller support.
Cons
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.
Con The control scheme does not translate well to touch interfaces
For a game that was originally designed to be played with 14 physical buttons it can be difficult to translate that to a touch screen interface. Sadly that show when trying to play on a tablet or phone.