When comparing Tabletop Simulator vs Dying Light, the Slant community recommends Dying Light for most people. In the question“What are the best multiplayer games on Steam?” Dying Light is ranked 18th while Tabletop Simulator is ranked 31st. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Variety of games
This game has pretty much anything you want to play. You can even make your own stuff for d&d or such.
Pro Huge amounts of user-created content
Users create and share assets among the community, allowing for a limitless number of tabletop games.
Pro Local multiplayer is possible
A "hot seat" mode is available, allowing for multiple players to play on the same computer by taking turns. Although this kind of multiplayer seems to work well for turn-based games, it does not work for all game types.
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Cons
Con The UI is somewhat clunky
Con Table size is overly limited and you rely on completely community created content
Con This game isn't very intuitive
Con Rely on friends not to cheat
When playing games such as Uno, you have to rely on your friends to not cheat (by looking at your cards). There are settings that in theory prevent this, but people still find ways to cheat, which can get irritating.
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.