When comparing Warframe vs Pillars of Eternity, the Slant community recommends Pillars of Eternity for most people. In the question“What are the best PC RPGs?” Pillars of Eternity is ranked 11th while Warframe is ranked 41st. The most important reason people chose Pillars of Eternity is:
The combat in Pillars of Eternity usually requires a good bit of planning. Depending on the monsters one is facing the scenario shifts on how one needs to react. Fighting a couple of bandits will call for a complete different reaction than fighting a large dragon. Players have to adapt constantly, which creates an exciting atmosphere and a good bit of tension. The use of the space bar (or having a setting that auto pauses) to pause the game is key in planning how to react to each scenario which thankfully gives the player plenty of time to plan their future actions.
Specs
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Pros
Pro Fast-paced, space ninja action
Warframes are essentially space ninjas that can move incredibly fast. Just running won't be enough, so you'll have to build momentum by sliding, jumping, and rolling. Each of these moves also help you dodge enemy attacks, while allowing you to attack. It takes a while to get used to the fast pace, but when you do, it feels incredibly satisfying.
Pro A huge array of weaponry
Warframe boasts over 300 weapons, split into 3 classes: Primary, Secondary, and Melee. Primary weapons are the big guns such as assault rifles, shotguns, bows, and grenade launchers. Secondary weapons are the sidearms, usually handguns, machine pistols, and thrown weapons. The melee weapons consist of swords (even katanas), hammers, fist weapons, scythes, and others.
Most of the weapons have their own unique strengths and weaknesses. For example, the Simulor is a weapon which creates small balls similar to black holes, which pull in and kill enemies. Unfortunately, the range is very short, so you'll have to predict enemy movements and place the shots carefully. Another example is the Zarr, a massive canon, which has two firing modes, allowing you to use it as a canon or a shotgun. The downside is that you'll get damaged by your own explosions, so you have to always keep distance.
The weapons can also be upgraded, adding various elemental damage types such as radiation or corrosion. You can also improve other stats such as rate of fire, crit or reload speed.
Pro Great contact physics
Many online titles and MMOs feature combat with poor contact physics, so it often feels like you're not actually hitting the enemies. In Warframe, hitting an enemy with a hammer will make them fly and sliding at their legs will make them trip. This makes it feel more like a single player game than an online co-op game.
Pro You can choose your own play style
In Warframe, there are tons of weapons, both ranged and melee, that will let you fight however you like. Maybe you want to be a long-range sniper, or a massive melee beast with a huge hammer, or maybe you want to stick closer to the ninja tradition and use a sword and a bow. Whatever you prefer to play, Warframe has an option.
Pro Great selection of classes
In Warframe, you're able to play as one of the many Warframes, which are essentially character classes. You start off by choosing one of the three basic frames. Excalibur who specializes in swords and has an ability to equip an energy sword and shoot beams of energy. Volt who uses electricity to boost his damage, movement speed and attack speed. Or Mag, a frame specializing in magnetism and controlling the enemy. After that you can run missions to find plans for new ones, or purchase them with platinum (the real-money currency).
There are currently more than 30 basic Warframes and their "Prime" variants, which are superior versions of the basic frames.
Pro Combat requires forethought
The combat in Pillars of Eternity usually requires a good bit of planning. Depending on the monsters one is facing the scenario shifts on how one needs to react. Fighting a couple of bandits will call for a complete different reaction than fighting a large dragon. Players have to adapt constantly, which creates an exciting atmosphere and a good bit of tension. The use of the space bar (or having a setting that auto pauses) to pause the game is key in planning how to react to each scenario which thankfully gives the player plenty of time to plan their future actions.
Pro Rich storytelling
One of the main highlights of Pillars of Eternity is the rich and deeply involved story telling. The minutia to be found in game is almost exasperating. Every aspect of the world and the characters within have a very involved background with many different reactions to the players chosen character (race, class, etc.). On top of this there is often very well done voice acting to accompany these scenarios, giving even more life to the game.
Pro Movie quality music
The quality of the soundtrack is comparable to some of the best CRPGs out there as well as films like Lord of the Rings. At times there are looping soundtracks but luckily the sound design was done in such a way that there is also moments of ambient music and sounds to break up the monotony.
Pro Large selection of companions
A player can have up to five different companions accompany them along their quest. Many of these companions have their own storylines, making for a feeling of connection. There is also the option of hiring your own user created companions at an inn, but of course this may not be as exciting as using the game created ones.
Pro Deep character creation
The character creation menu in Pillars of Eternity are highly detailed. The player can choose from six different races that have eleven playable classes. There is also an assortment of sub races for each of the six races. Making for a pretty wide selection of choices that allows the player to create very individualized avatars.
Pro Fantastic throwback to the isometric RPGs of old
For fans of games like Baldur's Gate or Icewind Dale, Pillars of Eternity truly succeeds in bringing the CRPG genre into the modern era without compromising any of the old mechanics. The isometric view of the game gives a familiar feel but the new engine and addition of many modern effects gives the game a look all its own that fits in with any modern offerings on PC.
Pro Long gameplay
With a play time of up to 70 hours, Pillars of Eternity will last any player for a good amount of time.
Pro Interesting companions
The player travels with a set of unique companions that will make his or her gaming experience even better! You can interact with them, get to know them personally, as well as you may do quests for some of them.
Pro Crafting system
Players can collects items in the world to use for crafting. Crafting allows for creation of potions and scrolls as well as equipable items or enchantments for equipable items such as weapons, shields and armor.
Unlike some crafting systems, crafting in Pillars of Eternity is a mechanic and not a skill, so there is no need to level up any crafting experience in order to craft.
Pro Three editions available that offer extra out of game content
There are three different digital retail editions available for Pillars of Eternity, Hero Edition ($44.99), Champion Edition ($59.99) and Royal Edition ($89.99). The Hero edition is the base game with no extras. The Champion Edition offers the purchaser extra digital content such as a soundtrack and HD map. The Royal Edition offers everything the Champion Edition does with even more extra digital content such as Ringtones, eBooks and a strategy guide.
There is zero in game content missing from any of these editions as Obsidian made it a point to make sure all the extras are just that, extras. Some may say what is on offer for the extra editions is not comparable to the price, really it is just a way for fans to give more money to a studio that bothered to create a genre of game that is often overlooked, a way to show appreciation.
Cons
Con Crafting new equipment takes really long
The crafting system in Warframe involves very long wait times, varying from 12 to 72 hours. The wait times can be be skipped by paying platinum (bought in the in-game store with real money), but most of the time it's not worth it.
Con Can get repetitive easily
At the very core, Warframe is a game that needs a lot of grinding. You'll always be grinding for new blueprints, relics, materials, credits or just leveling your existing equipment. After a while some of the mission types such as defense (where you fend of waves of enemies), will get really boring. Then it turns out the blueprint or relic is really rare and you'll probably have to repeat that mission about a hundred more times. Coupled with the fact that there's no real progression outside the Mastery Rank, some players may quickly lose interest.
Con New content is poorly optimized
Warframe was released in 2012 and has received a lot of improvements over the years. This includes updating the old tilesets with new textures, which has caused a lot of performance drops. The prime example would be the Earth tileset update, which caused performance drops and made it unplayable to a lot of people, even though they could play normally before it.
Con Loading screen hell
Zone changes are painfully slow and really sap the fun out of the game.
Con A lot of reading
The amount of text in game may turn some people off as much of the time spent in game will be spent reading.
Con Gameplay is lacking
While clearly an homage to Baldur's gate, the gameplay of PoE does not have anything like its depth. Choices, items and tactical options are very much reduced and, if strategizing for your party plays an important part of what you might enjoy about an RPG, PoE may very well not scratch that itch. Very much a simplified gameplay experience.
Con Single player only
There are no online or co-op modes.