When comparing FlashDevelop vs Kakoune, the Slant community recommends Kakoune for most people. In the question“What are the best programming text editors?” Kakoune is ranked 15th while FlashDevelop is ranked 40th. The most important reason people chose Kakoune is:
It follows the UNIX philosophy by doing one thing well (text editing) and interfaces nicely with other CLI tools.
Ranked in these QuestionsQuestion Ranking
FlashDevelop comes without any cost.
Pro Haxe development support
FlashDevelop has first-class support for Haxe development, the open source toolkit based on a modern programming language and cross-platform library.
Pro Good code completion
FlashDevelop's code completion is pretty good.
Pro Excellent support for Actionscript 2 and 3 (Flash)
Although everyone claims Flash is dead, it's still quite useful for game developers due to its rapid compile and run times, as well as its great debugging functionality with FlashDevelop.
Pro Good number of project templates
While it's project template system is not the best compared to it's competitors, it still is decent and is a good way to generate some boilerplate code.
Pro XML/HTML completion
FlashDevelop has XML/HTML completion aside from code completion.
Pro .NET Framework 2.0 application
It's windows only, but has tremendous support from plugin developers and a dedicated team that's been developing it for close to 10 years.
Pro Source-control support (svn, git, mercurial)
Pro Great debugging
FlashDevelop provides very efficient debugging features.
Pro Supports Zen-coding for HTML
This is very useful for carrying out high-speed HTML coding and editing.
Pro SWF/SWC exploration
Pro Great project compilation
FlashDevelop facilitates project compilation.
Pro Decent code generation
Although the code generation can't really be called top-notch, it's decent and sufficient for most developers.
Pro Good UNIX citizen
Pro Will be familiar to vim users
Kakoune first started as a rewrite from scratch of vim, but then ended up being another text editor altogether. So it's inspired in a lot of ways from vim.
Pro Very expressive
Kakoune provides a very expressive set of commands, including various objects selection (paragraph, blocks, words), alignment support, conditional selection filtering...
This set of command is expressive enough to implement all the provided auto indentation logic.
Pro More modern than vim
Pro Text selection mechanism
Kakoune works on selections, which are oriented, inclusive range of characters, selections have an anchor and a cursor character. Most commands move both of them, except when extending selection where the anchor character stays fixed and the cursor one moves around.
Pro Actively developed and supported
Pro Simpler and more consistent than Vim
Some keys select, other keys operate on the selections.
Shift is used to extend the selection,
alt is used for alternative behavior, e.g. reverse the search direction. No inconsistencies like
Y which means
yy and not
y$ in Vim.
A helper pops up when typing commands.
Con Windows only
FlashDevelop is for Windows only, and it's not cross-platform either.
Con Haxe debugging is in its infancy
Although FlashDevelop supports breakpoint debugging on Flashplayers, native Haxe applications (C++) can't be easily debugged within FlashDevelop.
Con Small community
Con No real Windows support
Will compile under CygWin.