When comparing Starbound vs Superbrothers Sword & Sworcery, the Slant community recommends Superbrothers Sword & Sworcery for most people. In the question“What are the best pixel art games?” Superbrothers Sword & Sworcery is ranked 10th while Starbound is ranked 14th. The most important reason people chose Superbrothers Sword & Sworcery is:
A detailed aesthetic, a great score and an intriguing narrative together create a world that engrosses you from the very beginning.
Specs
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Pros
Pro Informative and well paced tutorials
Starbound allows the player to go at their own pace while completing the tutorials. By the end of the tutorials the player will have the skills and equipment to succeed in the game and have fun doing it.
Pro Incredibly deep gameplay
The exploration, crafting and combat are all both very polished and deep in terms of what you can do, especially compared to other games in the genre. This makes the sandbox very fun to play in as you're never really stuck doing the same thing over and over.
Pro Boss levels
For what is a procedurally generated game, Starbound offers boss levels that once beaten unlock new sectors of space to explore.
Pro Excellent atmosphere that compliments the engrossing story
A detailed aesthetic, a great score and an intriguing narrative together create a world that engrosses you from the very beginning.
Pro World enveloping puzzles that build upon the last in order to keep the player interested
Puzzles in this game are not too difficult and usually can be quickly figured out by being attentive of your surroundings. But they are not supposed to be hard, they are meant to bring you further into the world. It is through these puzzles that the player will feel more and more connected to the world and story of the game, making for an experience one will remember.
Cons
Con First few hours can be boring
Initially the player needs to amass enough coal to fuel their ship, which is a bit of a grind.
Con Doesn't work on modern Android
Crash loop.
Con Costs too much money
Con Subpar gameplay
The gameplay often times feels convoluted or just too high concept. Art in the place of gameplay, which some may enjoy, but those looking for deep game mechanics should look elsewhere.