When comparing Dying Light vs Grey Goo, the Slant community recommends Dying Light for most people. In the question“What are the best singleplayer games on Steam?” Dying Light is ranked 36th while Grey Goo is ranked 171st. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
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Pros
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro Balanced asymmetric races
Each of the three races have their own powers and weaknesses, which makes for asymmetric gameplay due in part to how each is balanced. Relying partially on a rock, paper, scissors approach, each faction has power over the others in some way, as well as exploitable weakness. Thus, when choosing a race, the player has to keep in mind what they need to do in order to defeat the other races, which results in different and unique play styles, increasing strategic longevity of the title.
Pro Accessible gameplay
Being that this is designed to be a traditional RTS game, fans of the genre should find the the gameplay familiar and easily accessible.
Pro Polished design
The graphics look great and look to be designed with care. There are plenty of tutorial pop-ups as well, which enhances the overall design and polish, as it alleviates any confusion players may have mid-match.
Pro Great map editor
Users can create their own maps with the custom map editor, which makes for a ton of longevity to the game as players can create their own maps to play on.
Pro Great soundtrack
The soundtrack features different music for each of the three available races. All of it is done well and feels as though it fits with each race making for a more immersive experience.
Pro Clever AI
The AI in Ashes of the Singularity is programmed quite well, allowing it to detect a player's weakness and using that to its advantage. Allowing the AI to have the same advantages that regular human opponents receive, in regards to Player Power Level and Mini-Map expansion detection, this keeps the player on their toes and makes for challenging single player action.
Pro Amazing building shortcuts
It's super easy to quickly select and build a specific unit and/or building, thanks to the excellent build menu.
Cons
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.
Con Terrible UI
User interface is terrible: it's hard to select units and the cursor frequently gets stuck on other functions.
Con Can't change game speed
There's no way to slow down or speed up game speed.
Con Region locked
The matchmaking component of this title suffers from the region locking instituted upon it. Due to this constraint, finding players and getting into matches can be a issue, and take a great deal more time, as you will be unable to look for anyone outside of your respective region.
Con Lack of replays and spectator mode
There is no replay feature in the game, which means users will not be able to look back at previous matches, nor is there a spectator mode to allow others to view a match in progress.
Con Maximum of four players for multiplayer is limiting
The game's multiplayer greatness is stymied due to the limit on the maximum number of players being only four. With the only large-scale battles limited to 2v2 game types, players hoping to have more epic battles and play with more friends will unfortunately have to look elsewhere.