When comparing Starcraft vs World in Conflict, the Slant community recommends Starcraft for most people. In the question“What are the best RTS games for PC?” Starcraft is ranked 14th while World in Conflict is ranked 22nd. The most important reason people chose Starcraft is:
There are three selectable races in the game, Terrans, Protoss and the Zerg. The Terrans being human, while the other two are alien races. What makes the game stand out is that each race feels exceptionally different from one another, each with their own personalities. This makes for a different experience depending on what race has been chosen to play with.
Specs
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Pros
Pro Tons of personality that keeps the story and gameplay interesting and entertaining
There are three selectable races in the game, Terrans, Protoss and the Zerg. The Terrans being human, while the other two are alien races. What makes the game stand out is that each race feels exceptionally different from one another, each with their own personalities. This makes for a different experience depending on what race has been chosen to play with.
Pro Built-in offline LAN support
Being an older game, Starcraft suports offline LAN due to not as many people having internet back when it was released. This is something that many games (including Starcraft 2) regrettably do not feature anymore.
Pro Well balanced race selection keeps the gameplay fair
The game is fairly well balanced, so nobody gets an advantage by choosing a certain race. While each race will have their own unique abilities, the balancing of these abilities allows the game to play even handed, with no real advantage to any race.
Pro This game can be downloaded for free
Blizzard is now offering the original Starcraft (titled Starcraft Anthology) as a free download.
Pro Highly specialized units that are easy to learn but hard to master
This helps keep the game challenging and interesting even at a high level of proficiency.
Pro Engaging story
Taking place during an alternate history 1980's, World in Conflict depicts a world in which the Cold War suddenly turns hot, with the Soviet Union invading Europe and the United States. With a majority of the US military staving off the Russian advance in Europe, a small, retreating force of United States Armed Forces is left charge of repelling the Soviet assault on American soil. The campaign takes the player to the upper west coast of Washington, the mountains of Colorado, lush green fields in France and the snow-covered forests of Russia, each mission telling a story of the world's desperate attempt to stop the Soviet advance.
Pro Balanced battles
Utilizing an enhanced rock, paper, scissors combat system, World in Conflict allows balanced in play, as this intuitive system is something most are familiar with in RTS games and will be easy to grasp.
Pro Customizable AI lets players have fun without friends
In skirmishes, you can set up different personalities for, and customize, the AI. Before matches, you select certain roles for the AI to take: Infantry, Armor, Air, or Support, as well as define their difficulty. If you wish to have the max player capacity (16), you can set up the AI to take over seven positions on your team, leaving you the role you wish to play as for that battle.
Pro LAN battles between friends and AI
World in Conflict features LAN play with up to 16 players, including AI opponents. This is ideal for large-scale battles among friends and the all-but-forgotten LAN parties of old.
Cons
Con Old and outdated
With the original release dating back to 1998, the game is quite old now and its graphics are not on par with current game offerings.
Con Lacks widescreen support
Starcraft is only available in a 4:3 resolution. However, a hack to make it work in widescreen can be found here.
Con Lack of multiplayer ranks
No ranking system, which are prevalent in most online experiences, is present in World in Conflict, thus inexperienced players can too easily join in on matches with experienced players. Due to this, matches may be lopsided, especially if one team has more experienced players participating on it, or a team that always plays together.
Con Multiplayer taken offline
On October 6, 2015, Online Multiplayer through Massgate was to be terminated, however the server shutoff was postponed due to public outcry. Since that time, the game no longer connects to Massgate servers and requires players whom wish to experience the online Multiplayer component of World in Conflict to download a mod that re-enables multiplayer once more. Because of this, matches are scarce and is all but dead.
Con No challenges to manage
The designers have dumbed down the game to make it easier for new players to learn, however this makes it less rewarding to experienced players who are looking for a challenge.