When comparing Warhammer 40,000: Dawn of War vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best LAN party PC games?” Factorio is ranked 11th while Warhammer 40,000: Dawn of War is ranked 50th. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
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Pros
Pro Easily practice the game when not playing over LAN
There is offline play available, meaning you can play single player in order to practice for LAN play. LAN as well is offline, as it uses a local connection. So overall, there is no need for an internet connection in order to play the game how and when you want.
Pro Easily accessible to any skill level
A smart AI allows for difficult games thanks to the natural reactions that the enemy can have in game, which keeps the player on their toes. Where it allows for any skill level is the fact that the player can change the difficulty level, which will make for an easier or even more difficult game, depending on what the player choose to set it on.
Pro Large hectically fun matches
Up to 8 players can play in a game, making for what can be hectic and large matches thanks to the possibility of the amount of each players forces.
Pro Expansions and mods
Dark Crusade and Soulstorm are just two of the beautiful expansions this game has(the best ones, in my opinion).
Also, a mod like Ultimate Apocalypse (for Soulstorm) brings the game to a totally new style
Recommended to play the original game first, to learn playstyle, and then play Ultimate Apocalypse so you can notice all the changes that this wonderful mod has made.
This mod is worth all the game+2 expansions by itself. Look for it on ModDB.com.
Pro Can run on older PCs
As this game is quite old (having been originally released in 2004), it runs well on older PCs.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con Some LAN/Internet games don't start.
Some games just get stuck into a loading screen(transferring badges screen) and won't start. If you can see this screen for more than a couple of minutes, just let the host close the game and try again.
After this screen a Loading The Map screen should appear and it can take even 5 minutes if somebody is using an old PC, but the first screen is the "bugged" one.
Con Large and not optimized
Size of the game+expansions+mod is about 10 GB. Also the game is quite aged but it is not best optimized and in 8p LAN matches it could stutter.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.