When comparing Ancient Domains of Mystery (ADOM) vs Caves (Roguelike), the Slant community recommends Caves (Roguelike) for most people. In the question“What are the best roguelikes on Android?” Caves (Roguelike) is ranked 12th while Ancient Domains of Mystery (ADOM) is ranked 24th. The most important reason people chose Caves (Roguelike) is:
Anyone with any familiarity with roguelikes at all should be up and running with the basic game mechanics within seconds.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Really, really deep
The game has been around for a dozen years or so, most of that time went into adding and expanding features. There are lots of ways to play the game, and you can dive into it literally for years and still be surprised by unexplored options.
Pro Surprisingly well balanced
Older roguelikes tend to have all of the things including the kitchen sink, and so does this. But the game feels cohesive and whole, and feels vast and expansive for its kitchen sink design rather than cluttered and messy.
Pro A true classic
It's one of the four games that really defined the genre, and it still is relevant today. A great addition to any roguelike fans' library.
Pro Easy to pick up and play for those familiar with roguelike gameplay
Anyone with any familiarity with roguelikes at all should be up and running with the basic game mechanics within seconds.
Pro New experience every time
It's Minecraft, but roguelike. Awesome game.
Pro Game is in early dev, where new content is constantly being added
A lot of new content is planned. The game is constantly updating. No need to start a new game after each update. Old saves are compatible with new versions.
Cons
Con Complex interface
A common complaint is that there are a lot of commands to learn, although the devs have been working hard to simplify and streamline the interface (both graphical and ASCII)
Con Upgraded version only available via Steam
You can't buy the upgraded version, with all the extra features, from the developer or through DRM-Free sites like GOG, Itch.io, or Humble.
Con Generic and plain setting and story
About as generic fantasy as you can get.
Con Grinding
Con Poor documentation
While figuring it out as you go is part of the charm of roguelikes, this gives you nothing at all. Press "new game" and go.
Con Resets to start of floor when app is idle for too long
Whenever you reload, it sets you back to the start of the current floor if you have had the app running in the background for long enough that it forgets where it was. More frequent saving would alleviate this problem somewhat.