When comparing Out There: Ω Edition vs Pixel Dungeon, the Slant community recommends Pixel Dungeon for most people. In the question“What are the best roguelikes/roguelites on PC?” Pixel Dungeon is ranked 29th while Out There: Ω Edition is ranked 75th. The most important reason people chose Pixel Dungeon is:
There are multiple [mods](http://www.slant.co/topics/1961/~what-are-the-best-pixel-dungeon-mods) available that extend the gameplay or even just change it outright. This way there are many choices to the player as to how they would like the game to play.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Non complicated resource management
Out There's gameplay revolves around resource management, what the player can find and how they utilize it. It is quite a tight rope of choices that makes for a many "biting your nails" scenarios. Should one venture down to a planet for resources to craft new alien technologies or repair equipment and the ship, risking their fuel and air, or should the venture forward to a new system to try and find more fuel rich planets?
Thee great aspect about all of this resource management is that it is a pretty streamlined system, no weapons or crew to worry about, just fuel air and equipment/ship.
Pro Fantastic music
The music in game fits so well with the atmosphere, giving a very lonely yet somewhat hopeful feel. Created by composer Siddhartha Barnhoorn (The Stanley Parable) one knows quality is rightfully behind the whole score.
Pro Choose your own adventure aspects
Out There has many similarities to a choose your own adventure book where many choices end with a story and particular situation to each that can not be guessed or assumed before the choice is taken. So no game ever has the same outcomes to any particular choice within, which makes for a new adventure each playthrough.
The Omega edition has new voicework to go along with these stories behind each choice, which ads another level of immersion, which is nice. With over 350 unique texts, there is quite a bit to see before they become too repetitive.
Pro A variety of mods are available, which extend the gameplay by a large margin
There are multiple mods available that extend the gameplay or even just change it outright. This way there are many choices to the player as to how they would like the game to play.
Pro Tons of replayability thanks to the randomly generated level
In true roguelike fashion, levels are randomly generated each time a new game is started. On top of this mechanic, Pixel Dungeon goes one step further by randomizing effects of all items as well, so it's impossible to tell if a dropped item will have a positive or a negative effect based on its sprite representation.
Pro Challenging and fun gameplay that lends itself well to repeat plays
Pixel Dungeon's gameplay is intuitive, allowing for it to be easy to get into. What is great though is that it's also very challenging, quickly making the experience both rewarding and addictive. Just one more game is a thought many will have before actually turning off their device.
Pro Detail-oriented design lends itself well to many gameplay elements, giving a feeling of polish and care not normally found on mobile
Small details in the art design helps to add immersion to the gameplay.
Pro A good variation in items allows the player to constantly discover new and exciting ways to tackle the game
Next to the typical selection of buffs, de-buffs, potions (that can be either consumed or thrown), weapons and armor (the latter two have to identified and can carry with them bonuses and curses), there are also less common items like random teleportation scrolls, map reveals, etc.
Pro Easily play without an internet connection as the game can be played in-full offline
Pixel Dungeon does not require an internet connection to use, making for a good game to play when there is no internet to connect to such as on flights.
Pro Beautiful pixel artwork that should offer a good bit of nostalgia for anyone who grew up with games that look similar
This looks like one of the good SNES RPGs. For someone who grew up loving those games, that's a huge plus.
Pro Being completely free and open-source means that anyone can try the game in order to see if they like it
No advertisements, no in-game store, and available for free with the source code available on GitHub.
*There is a link in the game where users can donate money to the developer. This of course does not mean you have to, but it is marked as a game with in-app-purchased because of it.
Pro Has a reasonable amount of strategical depth where the player can easily plan out their next move
The top-down, turn-based nature of the game gives the opportunity to plan out a complex series of moves. This way there is no time constraint, and the player can leisurely strategize what they would like to do next.
Pro Hold your device as you like as the game can be played in portrait or landscape
Allowing the user to switch from portrait or landscape makes for an easy way to switch playstyles (one handed, two handed) depending on what device is being used (tablet, phone) as well as what is most comfortable for the user.
Cons
Con Completely random
Being that the whole game is completely random, some sessions will not turn out that great. Many times there is the unavoidable bad luck that will make the player run out of fuel or air. Sure there may have been a choice the player should not have made, but really, there is no way to really know.
Con Pixel Dungeon is hard
Pixel Dungeon's difficulty can be a turn off for some players as it is quite challenging. While there will be those that enjoy such difficulty, those looking for something easy may not enjoy the game.
Con Overly random
A lot of people see roguelike design as being based around randomness. It's actually a far more precise set of balances than that. A lot of roguelike developers shy way from "randomly generated content" in favor of the term "procedurally generated content." The reason for this is that a well designed roguelike is well balanced enough that if you lose or win, it's all because of the actions you took.
Pixel Dungeon has a habit of sometimes generating dungeons that are basically impossible and sometimes generating dungeons that are laughably easy.
Con Randomness cannot be turned off
Since everything in Pixel Dungeon is randomized, sometimes a player's character can get killed in ways that cannot be avoided. There is no way to escape this issue since randomization is baked in with no way to turn it off.